Import 3D models directly into your design compositions with our Photoshop 3D plugin. Download and install 3DVIA for Adobe® Photoshop®

Programmers not required (but welcome).

Whether you're new to 3DVIA Virtools or a current customer, an expert programmer or someone whose never touched 3D, learn about the engine that makes creating stunning 3D games and other interactive, real-time applications quick and easy.

  • Register for a FREE webinar (or series of webinars) below
  • Schedule some one-on-one talk time with a 3DVIA Virtools specialist
  • Learn 3DVIA Virtools yourself with free source code by requesting an evaluation

Webinar Schedule

Upcoming Webinar

Date/Time:     TBD
Speaker:        TBD

Description:  Check back later.

Past Webinars

Wii™ Prototyping and Production
Date/Time:     Thursday, August 27 at 11 a.m. EDT
Speaker:        Virgile Delporte/Pierre Emmanuel Chaut

Description:  In this live demonstration, discover how easy 3DVIA Virtools makes Wii game prototyping and production (DVD retail or WiiWare™ distribution). Learn about the features and services, such as the Wii Build Block library, converting your PC games to Wii in minutes and simplifying Lot Checks, that have contributed to 3DVIA Virtools' current use in the production of over 15 games, including released titles.


How to Use Shaders in 3DVIA Virtools
                                                                                            Watch

Date/Time:     Thursday, August 13 at 11 a.m. EDT
Speaker:        Edouard Lorin

Description:  Shaders allow programmers to circumvent traditional graphic routines. They offer ways to operate on every vertex—to morph or bend objects—and on every pixel—to color, texture, light or change material properties. Shaders speed up graphic-intensive programs, allowing graphic processing units to handle more computation, while leveraging more CPU for other tasks or commands. This presentation will cover pixel and vertex shader implementation, as well as supported shader languages in 3DVIA Virtools.


The Benefits of Virtual Versus Classic Training
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Date/Time:     Wednesday, July 29 at 11 a.m. EDT
Speaker:        Maxime Jacottin

Description:  Discover how on-demand virtual training enables users to learn anytime, anywhere in a safe and forgiving environment. Using multiple, real-life examples, you will understand how 3DVIA Virtools can be used to create 3D training applications quickly, affordably and with a variety of scenarios that would be expensive and difficult to recreate in a classic training environment.


Rapid Game Prototyping and Development
                                                                                            Watch

Date/Time:     Wednesday, July 22 at 11 a.m. EDT
Speaker:        Virgile Delporte/Pierre Emmanuel Chaut

Description:  Understand how gaming companies benefit from 3DVIA Virtools for rapid development for both internal use and on consumer products for PCs and consoles. Through concrete project examples (including the development of the Subsurface game in just 60 days) and a development pipeline description, you will be exposed to tips and tricks on how to best take advantage of the latest release of 3DVIA Virtools.


Meet Your Speakers

Virgile Delporte


Virgile Delporte

Virgile has been passionate about technology and video games since his childhood. After international and finance studies in Paris and London, and a marketing consulting job there, he joined 3DVIA Virtools (acquired by Dassault Systèmes in mid-2005) in 1999 with a sales position. A couple of years later, he was promoted to sales manager and led the expansion of 3DVIA Virtools in North America by running the first subsidiary in Montréal between 2003 and 2006. Virgile has worked with most of the game development studios worldwide, including EA, Ubisoft, Sony, Disney, as well as very small and talented companies. Since mid-2006 he’s been responsible for the electronic entertainment business unit for 3DVIA and is based in Paris, France.

Pierre Emmanuel Chaut


Pierre Emmanuel Chaut

Pierre Emmanuel started as a researcher in Computer Vision and Computer Graphics. After working on animation, and projects such as MPEG4, he worked on different kinds of games: from adventure to economical simulations. He then spent more than six years at Criterion, selling the #1 middleware for PS2. Pierre Joined Dassault Systèmes’ 3DVIA brand to help customers simplify their production pipeline, rapidly develop and quickly prototype.

Maxime Jacottin


Maxime Jacottin

Maxime is the 3DVIA Virtools’ sales representative responsible for the Americas' energy, defense, life-science and high-tech markets. After acquiring an engineer degree in both Germany and France and experience in the field of virtual imaging, he has worked at 3DVIA Virtools (acquired by Dassault Systèmes in 2005) since 2003. As the first regional sales manager in Europe for both direct and indirect sales, he took charge of the EMEA sales channel to prepare 3DVIA Virtools to join Dassault Systèmes’ indirect sales organization in 2006. By the end of 2008, he joined the Northern-American subsidiary in Montréal: Dassault Systèmes Inc., where he is now responsible for introducing 3DVIA Virtools in promising markets.

Edouard Lorin


Edouard Lorin

Edouard is an engineer who has worked in computer graphics since 2004. In 2006 he joined the 3DVIA Virtools service team, working on projects such as Web, multi-user, aircraft configurators and e-learning applications. Currently based in Montréal, Edouard supports the 3DVIA Virtools North America expansion.



* One participant from each webinar will receive one $100 Apple® Gift Card. The winner’s name will be drawn and announced at the end of the webinar. Apple Gift Cards will be mailed directly to winning participants. To qualify as a potential winner, participants must be present for the duration of the webinar. Apple is not a participant in or sponsor of this promotion.