Import 3D models directly into your design compositions with our Photoshop 3D plugin. Download and install 3DVIA for Adobe® Photoshop®

smike's profile'

Snow / Ice Vehicle


uploaded by smike 1 year ago

AttributionSome rights reserved

© Michael Petersen


Description | Stats | Embed

Uploaded by smike 26/10/2008 18:01:01
Sorry for the name of this model but i actually cant find out what to call this vehicle..
I used a picture of a homemade single person air plaine build to land on snow/ice found on the internet as the basic model.
i changed the wings to arms, made a simpel breaking device, added side mirrors, vipers and other details..
the end result become to this a “snow vehicle” or what you wanna call it…

again the hull is not as smothen as it shuld be which is something there happens in the converting of the file and is not seen in the sketchup file..



  • Currently 5.00/5
(out of 1 rating)
 

Comments Subscribe to comments on this model

gsmith
gsmith wrote...
1 year ago

For the smoothness, you may want to use some other format than .3ds. The big issue is accurate normals which is causing all of your issues to loose their smooth shading.

.3ds format is no longer an ideal file format as it once was. The .3ds format has several serious shortcomings, many of which probably stem from the fact that 3D Studio R1 grew out of Tom Hudson’s mid-80’s “CAD-3D” on the Atari platform:

- All meshes must be triangles. – All texture filenames are limited to 8.3 DOS character lengths. – The number of vertices and polygons per mesh is limited to 65536. – ! ! ! Accurate vertex normals cannot be stored in the .3ds file. Instead “smoothing groups” are used so that the receiving program can recreate a (hopefully good) representation of the vertex normals. This is still a hold-over legacy for many animation programs today which started in the 1980’s (3DS MAX, Lightwave and trueSpace still use smoothing groups, and Maya up to v2.51). – Object, light and camera names are limited to 10 characters. Material names are limited to 16 characters. – Directional light sources are not supported.




petzl
petzl wrote...
1 year ago

Fantastic !That must be hard work .I like the details of this model. 5 stars for you.




smike
smike wrote...
1 year ago

thanks gsmith for the info i now now what chapes to avoid using..
but i most admit that i like the 3DS format also..




nn66
nn66 wrote...
1 year ago

Interesting model, I use Blender so It would be cool if some one could make an import plug in for the 3dxml files …. But Thats why i like 3ds although I have noticed some 3ds files make some objects and meshes go all over so it looks like pieces have been thrown all over the place.




nn66
nn66 wrote...
1 year ago

This model look absolutely fine with a blender import.





Say something!

Sign in to comment

Tags



Groups

  • No groups

Textures