…that the Heavy is the only class to have a scripted death animation (which is not used in-game)?
…that the Civilian class possesses it’s own unique death scream?
…that The Announcer possesses a sound file in which she commands the team to “Stop the courier”, indicating that a Hunted mode was or is in the works?
…that the BLU Soldier refers to the RED team contemptuously as “you RED team ladies”?
…that eating a Sandvich gives the Heavy the ability to punch out all of someone’s blood in one hit (though not in-game)?
…that Meet the Sandvich is the only official video in which RED and BLU communicate?
…that the numbers on the top front of the Train on the map Well spells 7331, which spelled backwards is 1337 (elite)?
…that the Sentry gun was designed by the Engineer in 1965?
…that there was a release gap of 11 years between Team Fortress and Team Fortress 2?
…that Valve have stated an interest in an animated series or even a film based on Team Fortress 2?
…that the Medic and the Heavy are the only two classes without headwear?
…that the spare grenades seen on the Soldier, Demoman and Pyros’ models may hint at the removed grenade feature, and may have once been usable?
…that known products of TF Industries include the The Sentry Mechnical Firing Device- Model v 2.1, The Uhlman Build-Matic Wrench,The Dispense-O-Matic 9000 Provisions Dispenser, Telemax Teleporters and The Sandvich Edible Device?
…that if you are healing an enemy Spy you get assist points when he saps buildings?
…that in the PC version of the game, you cannot destroy your own sentry while it is being sapped?
…that if you time it correctly, you can taunt while underwater?
…that holding down the primary attack button with the Electro sapper equipped will deploy it continuously?
…that the Medic is voiced by Robin Atkin Downes, who also voiced Travis Touchdown in Wii title No More Heroes?
…that the Heavy suprisingly has no voice clips referring to the Minigun’s nickname?
…that in the German versions of the Meet the Team videos the classes are implied to be robots, bleeding oil and exploding into cogs and screws when gibbed?
…that in the Meet the Soldier video, a Scout is shown with his headphone over his right ear when it is normally worn on their left?
…that the bullets the Heavy fires are ‘Super Caliber’ brand bullets?
…that all the classes are right-handed?
…that with the exception of the Demoman and the Soldier, all classes wear gloves (or in the case of the Engineer and Sniper, just one)?
…that the Engineer drinks ‘Blu Streak’ brand beer?
…that the Scout and the Spy are the only classes without an emblem on their shoulder?
…that during the Meet the Demoman video, a dispenser is shown behind the sentry, but disappears after the scene cuts back from the Demoman?
…that the Spy in the Meet the Soldier video smokes a white cigarette, though BLU spies normally smoke brown cigarettes?
…that Team Fortress 2 maps can be ported into upcoming Valve release, Left 4 Dead3?
…that the clock face that shows how much time you have left goes in a counter-clockwise direction?
...that the Heavy is the only class to have a scripted death animation (which is not used in-game)?
...that the Civilian class possesses it's own unique death scream?
...that The Announcer possesses a sound file in which she commands the team to "Stop the courier", indicating that a Hunted mode was or is in the works?
...that the BLU Soldier refers to the RED team contemptuously as "you RED team ladies"?
...that eating a Sandvich gives the Heavy the ability to punch out all of someone's blood in one hit (though not in-game)?
...that Meet the Sandvich is the only official video in which RED and BLU communicate?
...that the numbers on the top front of the Train on the map Well spells 7331, which spelled backwards is 1337 (elite)?
...that the Sentry gun was designed by the Engineer in 1965?
...that there was a release gap of 11 years between Team Fortress and Team Fortress 2?
...that Valve have stated an interest in an animated series or even a film based on Team Fortress 2?
...that the Medic and the Heavy are the only two classes without headwear?
...that the spare grenades seen on the Soldier, Demoman and Pyros' models may hint at the removed grenade feature, and may have once been usable?
...that known products of TF Industries include the The Sentry Mechnical Firing Device- Model v 2.1, The Uhlman Build-Matic Wrench,The Dispense-O-Matic 9000 Provisions Dispenser, Telemax Teleporters and The Sandvich Edible Device?
...that if you are healing an enemy Spy you get assist points when he saps buildings?
...that in the PC version of the game, you cannot destroy your own sentry while it is being sapped?
...that if you time it correctly, you can taunt while underwater?
...that holding down the primary attack button with the Electro sapper equipped will deploy it continuously?
...that the Medic is voiced by Robin Atkin Downes, who also voiced Travis Touchdown in Wii title No More Heroes?
...that the Heavy suprisingly has no voice clips referring to the Minigun's nickname?
...that in the German versions of the Meet the Team videos the classes are implied to be robots, bleeding oil and exploding into cogs and screws when gibbed?
...that in the Meet the Soldier video, a Scout is shown with his headphone over his right ear when it is normally worn on their left?
...that the bullets the Heavy fires are 'Super Caliber' brand bullets?
...that all the classes are right-handed?
...that with the exception of the Demoman and the Soldier, all classes wear gloves (or in the case of the Engineer and Sniper, just one)?
...that the Engineer drinks 'Blu Streak' brand beer?
...that the Scout and the Spy are the only classes without an emblem on their shoulder?
...that during the Meet the Demoman video, a dispenser is shown behind the sentry, but disappears after the scene cuts back from the Demoman?
...that the Spy in the Meet the Soldier video smokes a white cigarette, though BLU spies normally smoke brown cigarettes?
...that Team Fortress 2 maps can be ported into upcoming Valve release, Left 4 Dead[3]?
...that the clock face that shows how much time you have left goes in a counter-clockwise direction?
…that in Meet the Soldier, when the Soldier hits the BLU Spy with his shovel there is a sign in the background that says “No smoking”?
…that in the Meet the Soldier video, BLU have already secured RED’s final Control point (judging from the colour of the megaphones)?
…that even though RED is a demolitions company, it is actually BLU that deliver Payloads to them?
…that the Pyro, Soldier, Demoman, and Heavy can all survive a Headshot?
…that despite the Heavy being Russian, Natascha is the German spelling of the name?
…that all the melee weapons (besides the Fire Axe) are one handed?
…that the Nemesis icon is almost identical to the Punch-Out!! series logo?4
…that Goldrush matches take place at 9:07AM?
…that if you reload after firing one shot of the shotgun, two shells are reloaded instead of one?
…that the first aluminum baseball bat was made in the 1970’s, at least two years after the games setting?
…that the game takes place during a time when alcohol was banned in Scotland?
…that on the main screen, the Heavy and the Demoman are missing their shoulder logos?
…that on the console versions as a Spy if you reload your Revolver while cloaked the Spy appears to grow a third arm in order to complete the reloading animation?
…that the Flamethrower, the Backburner, the Sapper and the Axtinguisher are the only weapons to have more than one colour in their kill icon?
…that if you quickly click on your character 3 times in the change weapons screen, the character shrinks in size?
…that the Demoman on the offical Team Fortress 2 website has a bomb symbol as his shoulder logo instead of a bundle of dynamite?
…that the layout of the farm houses that can be seen over the fences of the 2Fort map are similiar to the to layout of the farm houses in the last level of Blood Harvest in Left 4 Dead?
…that the text that discribes the melee weapon in the change weapons screen is smaller than the text that discribes the main weapon?
…that it is possible to make the Backburner shoot bubbles above water?
…that the screenshot shown of the Scout running from the Pyro in the annoucement of the Scout Update is missing computers behind the Pyro?
…that the Meet the Scout video starts off on the Well map, but moves to the Granary map once he starts fighing the Heavy?
…that the Sentry Gun the Soldier rocket jumps on in Meet the Soldier is a level 2 sentry, whereas the scene before shows it as a level 3?
…that the Demoman appears to smoke, as there is a lit cigarette on the desk during Meet the Demoman?
…that despite popular belief, it is possible to stop the trains on Well?5
…that you won’t lose your ÜberCharge if you change weapons and then switch back to the Medigun?
…that, logically, the Pyros Flamethrower should become inactive after a while, as the flame at the end would run out of fuel to keep it lit?
…that quick-stabs produce a non-crit backstab on the HUD?
…that if you begin the backstab animation but kill the enemy from the front with a normal front stab, it registers as a critical front stab?
…that the gadget the Spy uses to disguise himself is called the Spytron 3000?
…that the BLU Spy has white cigarettes inside his disguise kit, despite the fact he smokes brown ones?
…that repeatedly zooming in and out of the sniper rifle while looking up makes the Sniper appear to be performing pelvic thrusts?
…that a Spy disguised as a Pyro is sometimes called a Spyro?
…that at least seven of the nine classes have a designated job and a unique motto that were given in Trailer 2, the exceptions being the Pyro and the Medic?
…that the only class with permanently visible hair is the Medic, except for the Sniper who has visible sideburns?
…that a fully charged Medic can deploy his charge even when he isn’t healing anybody?
...that in Meet the Soldier, when the Soldier hits the BLU Spy with his shovel there is a sign in the background that says "No smoking"?
...that in the Meet the Soldier video, BLU have already secured RED's final Control point (judging from the colour of the megaphones)?
...that even though RED is a demolitions company, it is actually BLU that deliver Payloads to them?
...that the Pyro, Soldier, Demoman, and Heavy can all survive a Headshot?
...that despite the Heavy being Russian, Natascha is the German spelling of the name?
...that all the melee weapons (besides the Fire Axe) are one handed?
...that the Nemesis icon is almost identical to the Punch-Out!! series logo?[4]
...that Goldrush matches take place at 9:07AM?
...that if you reload after firing one shot of the shotgun, two shells are reloaded instead of one?
...that the first aluminum baseball bat was made in the 1970's, at least two years after the games setting?
...that the game takes place during a time when alcohol was banned in Scotland?
...that on the main screen, the Heavy and the Demoman are missing their shoulder logos?
...that on the console versions as a Spy if you reload your Revolver while cloaked the Spy appears to grow a third arm in order to complete the reloading animation?
...that the Flamethrower, the Backburner, the Sapper and the Axtinguisher are the only weapons to have more than one colour in their kill icon?
...that if you quickly click on your character 3 times in the change weapons screen, the character shrinks in size?
...that the Demoman on the offical Team Fortress 2 website has a bomb symbol as his shoulder logo instead of a bundle of dynamite?
...that the layout of the farm houses that can be seen over the fences of the 2Fort map are similiar to the to layout of the farm houses in the last level of Blood Harvest in Left 4 Dead?
...that the text that discribes the melee weapon in the change weapons screen is smaller than the text that discribes the main weapon?
...that it is possible to make the Backburner shoot bubbles above water?
...that the screenshot shown of the Scout running from the Pyro in the annoucement of the Scout Update is missing computers behind the Pyro?
...that the Meet the Scout video starts off on the Well map, but moves to the Granary map once he starts fighing the Heavy?
...that the Sentry Gun the Soldier rocket jumps on in Meet the Soldier is a level 2 sentry, whereas the scene before shows it as a level 3?
...that the Demoman appears to smoke, as there is a lit cigarette on the desk during Meet the Demoman?
...that despite popular belief, it is possible to stop the trains on Well?[5]
...that you won't lose your ÜberCharge if you change weapons and then switch back to the Medigun?
...that, logically, the Pyros Flamethrower should become inactive after a while, as the flame at the end would run out of fuel to keep it lit?
...that quick-stabs produce a non-crit backstab on the HUD?
...that if you begin the backstab animation but kill the enemy from the front with a normal front stab, it registers as a critical front stab?
...that the gadget the Spy uses to disguise himself is called the Spytron 3000?
...that the BLU Spy has white cigarettes inside his disguise kit, despite the fact he smokes brown ones?
...that repeatedly zooming in and out of the sniper rifle while looking up makes the Sniper appear to be performing pelvic thrusts?
...that a Spy disguised as a Pyro is sometimes called a Spyro?
...that at least seven of the nine classes have a designated job and a unique motto that were given in Trailer 2, the exceptions being the Pyro and the Medic?
...that the only class with permanently visible hair is the Medic, except for the Sniper who has visible sideburns?
...that a fully charged Medic can deploy his charge even when he isn't healing anybody?
…that when you reload the Pistol as a Scout the animation in the first person view differs from the one in third person?
…that the first, and so far only spoken reference to teams was made by a BLU Soldier in Meet the Sandvich?
…that in Meet the Scout, the Scout reloads his Scattergun once, but the shotgun shell appears from thin air?
…that in Meet the Sniper, when the Demoman’s bottle is embedded in his skull, his eye actually appears to be (mostly) undamaged?
…that both teams are run by a mysterious woman known only as The Announcer?
…that competitive players of the Heavy sometimes use a trackball as opposed to a mouse to turn around very quickly?
…that it is possible to play music in-game using a program called HLDJ or HLSS?
…that it is possible to switch the designated taunts for each weapon by taunting while quickly cycling through the weapons?
…that, because nothing is thrown away after eating a sandvich, the Heavy eats toothpicks?
…that, in Meet the Sniper, the bobble-head civilian is standing on the Team Fortress 2 logo?
…that crouching, looking up and swinging your bottle as the Demoman makes you act decidedly drunk?
…that although the Pyro is right handed, he holds the Fire axe as if he was left-handed?
…that, as of the Scout update, there are three classes that can have an item of food or drink as a weapon, namely the Scout, the Demoman, and the Heavy?
…that the Demoman will still drink from his Bottle and belch when it is smashed?
…that despite the Heavy’s constant belittlement regarding the size of his opponents and teammates alike, the Sniper is in fact slightly taller?
…that there are 4 official art styles in Team Fortress 2, industrial, prairie, alpine and recently desert?
…that the Force-A-Nature is manufactured in Portugal?
…that the excited Scout in the Force-A-Nature ad also appears in slighty altered form as the icon for the ‘You’ll Feel a Little Prick’ Medic Achievement?
…the Scouts favourite flavor of Bonk! is ‘cherry fission’?
…that a common complaint with most shotguns is that they reload too fast and hold too many shells?
…that the balls the Sandman hits are ‘All Ballers League’ brand balls?
…that the Engineer is the only class (excluding Pyro) that does not say anything when he taunts?
…that Bonk! Atomic Punch comes in two flavors, cherry fission and blutonium berry?
…that if you look downward and repeatedly swing the Sandman as a Scout, you will perform an action known as ‘the Scout Uppercut’?
…that the Scout’s baseball can be reflected by a Pyros compression blast?
…that if a Scout is hit by a reflected baseball he will still taunt as if he hit someone else?
…that a Scout can assist in his own death if he is hit by his reflected baseball then killed by an opponent?
…that if a Scout is killed by a compression blast reflected baseball there is no unique kill symbol and it will show as a suicide rather than a kill?
…that Natascha’s model in the game files is ‘Ludmila’, yet another Slavic name?
…that the background picture in the announcement for the Bonk! Atomic Punch appears to suggest an unreleased double-payload game type?
...that when you reload the Pistol as a Scout the animation in the first person view differs from the one in third person?
...that the first, and so far only spoken reference to teams was made by a BLU Soldier in Meet the Sandvich?
...that in Meet the Scout, the Scout reloads his Scattergun once, but the shotgun shell appears from thin air?
...that in Meet the Sniper, when the Demoman's bottle is embedded in his skull, his eye actually appears to be (mostly) undamaged?
...that both teams are run by a mysterious woman known only as The Announcer?
...that competitive players of the Heavy sometimes use a trackball as opposed to a mouse to turn around very quickly?
...that it is possible to play music in-game using a program called HLDJ or HLSS?
...that it is possible to switch the designated taunts for each weapon by taunting while quickly cycling through the weapons?
...that, because nothing is thrown away after eating a sandvich, the Heavy eats toothpicks?
...that, in Meet the Sniper, the bobble-head civilian is standing on the Team Fortress 2 logo?
...that crouching, looking up and swinging your bottle as the Demoman makes you act decidedly drunk?
...that although the Pyro is right handed, he holds the Fire axe as if he was left-handed?
...that, as of the Scout update, there are three classes that can have an item of food or drink as a weapon, namely the Scout, the Demoman, and the Heavy?
...that the Demoman will still drink from his Bottle and belch when it is smashed?
...that despite the Heavy's constant belittlement regarding the size of his opponents and teammates alike, the Sniper is in fact slightly taller?
...that there are 4 official art styles in Team Fortress 2, industrial, prairie, alpine and recently desert?
...that the Force-A-Nature is manufactured in Portugal?
...that the excited Scout in the Force-A-Nature ad also appears in slighty altered form as the icon for the 'You'll Feel a Little Prick' Medic Achievement?
...the Scouts favourite flavor of Bonk! is 'cherry fission'?
...that a common complaint with most shotguns is that they reload too fast and hold too many shells?
...that the balls the Sandman hits are 'All Ballers League' brand balls?
...that the Engineer is the only class (excluding Pyro) that does not say anything when he taunts?
...that Bonk! Atomic Punch comes in two flavors, cherry fission and blutonium berry?
...that if you look downward and repeatedly swing the Sandman as a Scout, you will perform an action known as 'the Scout Uppercut'?
...that the Scout's baseball can be reflected by a Pyros compression blast?
...that if a Scout is hit by a reflected baseball he will still taunt as if he hit someone else?
...that a Scout can assist in his own death if he is hit by his reflected baseball then killed by an opponent?
...that if a Scout is killed by a compression blast reflected baseball there is no unique kill symbol and it will show as a suicide rather than a kill?
...that Natascha's model in the game files is 'Ludmila', yet another Slavic name?
...that the background picture in the announcement for the Bonk! Atomic Punch appears to suggest an unreleased double-payload game type?
…that, if used correctly, the Sandman can effectively stop an ÜberCharge?
…that a Pyro can perform a rocket jump by air-blasting a rocket at his feet?
…that the only class with a known abode is the Sniper, who lives in his camper van?
…that resupply cabinets prolong the effect of Bonk! Atomic Punch?
…that the Heavy’s hands are so large, he grips the pump of his shotgun with only his thumb and index finger?
…that the readying animation for Bonk! Atomic Punch is the same as the Bat and the ball-less Sandman?
…that if killed as an Engineer by your own Sentry, the flycam shot shows your name with the enemy team’s colors?
…that the Hadouken is the only attack that can kill a Scout under the effects of Bonk! Atomic Punch?
…that the steering wheel is on the left hand side in the Snipers camper van (the opposite to Australian cars which are right sided)?
…that 3 classes are known smokers: the Demoman, the Sniper, and the Spy?
…that the Sniper isn’t wearing his glove when he brushes his teeth in Meet the Sniper?
…that the plural of “Dummkopf” is “Dummköpfe” and not “Dummkopfs”?
…that the Medic and Heavy speak several phrases in German and Russian respectively?
…that the Spy speaks several phrases in Italian, French and Spanish?
…that the Demoman, Sniper and the Scout are the only classes known to have family members?
…that the Heavy’s Showdown taunt can kill from a distance of 9 players?
…that the Flare gun is the only weapon to suffer from reverse damage falloff?
…that the liquid splash when equipping Bonk! uses the same effect as the acid splatters emitted by the antlion workers in Half Life 2: Episode Two?
…that in the PS3 and Xbox 360 version, players can earn 1 point for destroying the barrels in Dustbowl?
…that the Sniper is a master of Jarate?
…that the map of Australia in the bottom right corner of the Jarate advertisement is missing Tasmania?
…that there is a neutral black suitcase in the game files, suggesting a certain form of one-flag CTF was scrapped before release?
…that the attachment on the end of the Kritzkrieg is referred to in the game files as the ‘healboost’?
…that backstabs will still register if you attack from directly overhead?
…that shooting an enemy at exactly the same time as your Sentry gun (and killing them) will result in you assisting yourself?
…that most friendly fire server plugins do not allow you to backstab or set members of your own team on fire, but do allow you to taunt-kill them?
…that Pyros are not always guaranteed to get assists on people they set on fire, even if the enemy is still on fire when he is killed?
…that Pyros and Medics are generally more likely to get assists rather than actual kills?
…that by using Übersaws and regular Mediguns, two Medics working together can potentially decimate an entire team?
…that TF2 has a popular fan-made podcast, called the Control Point podcast?
…that the Sandvich is the first unlockable weapon to feature its own unique taunt animation?
…that the Heavy can’t be stunned while eating his Sandvich?
…that the Spy is the only class to not hold a weapon on the main load out screen?
…that although, in Meet the Soldier, the a few of the rockets fired make the crit sound, none have the crit particle effect surrounding them.
…that a Pyro using a Hadouken can kill a Scout under the effects of Bonk! Atomic Punch?
…that a Heavy’s Showdown taunt (code-wise) kills with a wide yet invisible bullet?
…that of the three current taunt attacks, one requires the use of an unlockable, one requires the use of a standard weapon, and one can be used with both an unlockable and a standard weapon?
...that, if used correctly, the Sandman can effectively stop an ÜberCharge?
...that a Pyro can perform a rocket jump by air-blasting a rocket at his feet?
...that the only class with a known abode is the Sniper, who lives in his camper van?
...that resupply cabinets prolong the effect of Bonk! Atomic Punch?
...that the Heavy's hands are so large, he grips the pump of his shotgun with only his thumb and index finger?
...that the readying animation for Bonk! Atomic Punch is the same as the Bat and the ball-less Sandman?
...that if killed as an Engineer by your own Sentry, the flycam shot shows your name with the enemy team's colors?
...that the Hadouken is the only attack that can kill a Scout under the effects of Bonk! Atomic Punch?
...that the steering wheel is on the left hand side in the Snipers camper van (the opposite to Australian cars which are right sided)?
...that 3 classes are known smokers: the Demoman, the Sniper, and the Spy?
...that the Sniper isn’t wearing his glove when he brushes his teeth in Meet the Sniper?
...that the plural of "Dummkopf" is "Dummköpfe" and not "Dummkopfs"?
...that the Medic and Heavy speak several phrases in German and Russian respectively?
...that the Spy speaks several phrases in Italian, French and Spanish?
...that the Demoman, Sniper and the Scout are the only classes known to have family members?
...that the Heavy's Showdown taunt can kill from a distance of 9 players?
...that the Flare gun is the only weapon to suffer from reverse damage falloff?
...that the liquid splash when equipping Bonk! uses the same effect as the acid splatters emitted by the antlion workers in Half Life 2: Episode Two?
...that in the PS3 and Xbox 360 version, players can earn 1 point for destroying the barrels in Dustbowl?
...that the Sniper is a master of Jarate?
...that the map of Australia in the bottom right corner of the Jarate advertisement is missing Tasmania?
...that there is a neutral black suitcase in the game files, suggesting a certain form of one-flag CTF was scrapped before release?
...that the attachment on the end of the Kritzkrieg is referred to in the game files as the 'healboost'?
...that backstabs will still register if you attack from directly overhead?
...that shooting an enemy at exactly the same time as your Sentry gun (and killing them) will result in you assisting yourself?
...that most friendly fire server plugins do not allow you to backstab or set members of your own team on fire, but do allow you to taunt-kill them?
...that Pyros are not always guaranteed to get assists on people they set on fire, even if the enemy is still on fire when he is killed?
...that Pyros and Medics are generally more likely to get assists rather than actual kills?
...that by using Übersaws and regular Mediguns, two Medics working together can potentially decimate an entire team?
...that TF2 has a popular fan-made podcast, called the Control Point podcast?
...that the Sandvich is the first unlockable weapon to feature its own unique taunt animation?
...that the Heavy can't be stunned while eating his Sandvich?
...that the Spy is the only class to not hold a weapon on the main load out screen?
...that although, in Meet the Soldier, the a few of the rockets fired make the crit sound, none have the crit particle effect surrounding them.
...that a Pyro using a Hadouken can kill a Scout under the effects of Bonk! Atomic Punch?
...that a Heavy's Showdown taunt (code-wise) kills with a wide yet invisible bullet?
...that of the three current taunt attacks, one requires the use of an unlockable, one requires the use of a standard weapon, and one can be used with both an unlockable and a standard weapon?
…that the Heavy is the only class to have a scripted death animation (which is not used in-game)?
…that the Civilian class possesses it’s own unique death scream?
…that The Announcer possesses a sound file in which she commands the team to “Stop the courier”, indicating that a Hunted mode was or is in the works?
…that the BLU Soldier refers to the RED team contemptuously as “you RED team ladies”?
…that eating a Sandvich gives the Heavy the ability to punch out all of someone’s blood in one hit (though not in-game)?
…that Meet the Sandvich is the only official video in which RED and BLU communicate?
…that the numbers on the top front of the Train on the map Well spells 7331, which spelled backwards is 1337 (elite)?
…that the Sentry gun was designed by the Engineer in 1965?
…that there was a release gap of 11 years between Team Fortress and Team Fortress 2?
…that Valve have stated an interest in an animated series or even a film based on Team Fortress 2?
…that the Medic and the Heavy are the only two classes without headwear?
…that the spare grenades seen on the Soldier, Demoman and Pyros’ models may hint at the removed grenade feature, and may have once been usable?
…that known products of TF Industries include the The Sentry Mechnical Firing Device- Model v 2.1, The Uhlman Build-Matic Wrench,The Dispense-O-Matic 9000 Provisions Dispenser, Telemax Teleporters and The Sandvich Edible Device?
…that if you are healing an enemy Spy you get assist points when he saps buildings?
…that in the PC version of the game, you cannot destroy your own sentry while it is being sapped?
…that if you time it correctly, you can taunt while underwater?
…that holding down the primary attack button with the Electro sapper equipped will deploy it continuously?
…that the Medic is voiced by Robin Atkin Downes, who also voiced Travis Touchdown in Wii title No More Heroes?
…that the Heavy suprisingly has no voice clips referring to the Minigun’s nickname?
…that in the German versions of the Meet the Team videos the classes are implied to be robots, bleeding oil and exploding into cogs and screws when gibbed?
…that in the Meet the Soldier video, a Scout is shown with his headphone over his right ear when it is normally worn on their left?
…that the bullets the Heavy fires are ‘Super Caliber’ brand bullets?
…that all the classes are right-handed?
…that with the exception of the Demoman and the Soldier, all classes wear gloves (or in the case of the Engineer and Sniper, just one)?
…that the Engineer drinks ‘Blu Streak’ brand beer?
…that the Scout and the Spy are the only classes without an emblem on their shoulder?
…that during the Meet the Demoman video, a dispenser is shown behind the sentry, but disappears after the scene cuts back from the Demoman?
…that the Spy in the Meet the Soldier video smokes a white cigarette, though BLU spies normally smoke brown cigarettes?
…that Team Fortress 2 maps can be ported into upcoming Valve release, Left 4 Dead3?
…that the clock face that shows how much time you have left goes in a counter-clockwise direction?
…that in Meet the Soldier, when the Soldier hits the BLU Spy with his shovel there is a sign in the background that says “No smoking”?
…that in the Meet the Soldier video, BLU have already secured RED’s final Control point (judging from the colour of the megaphones)?
…that even though RED is a demolitions company, it is actually BLU that deliver Payloads to them?
…that the Pyro, Soldier, Demoman, and Heavy can all survive a Headshot?
…that despite the Heavy being Russian, Natascha is the German spelling of the name?
…that all the melee weapons (besides the Fire Axe) are one handed?
…that the Nemesis icon is almost identical to the Punch-Out!! series logo?4
…that Goldrush matches take place at 9:07AM?
…that if you reload after firing one shot of the shotgun, two shells are reloaded instead of one?
…that the first aluminum baseball bat was made in the 1970’s, at least two years after the games setting?
…that the game takes place during a time when alcohol was banned in Scotland?
…that on the main screen, the Heavy and the Demoman are missing their shoulder logos?
…that on the console versions as a Spy if you reload your Revolver while cloaked the Spy appears to grow a third arm in order to complete the reloading animation?
…that the Flamethrower, the Backburner, the Sapper and the Axtinguisher are the only weapons to have more than one colour in their kill icon?
…that if you quickly click on your character 3 times in the change weapons screen, the character shrinks in size?
…that the Demoman on the offical Team Fortress 2 website has a bomb symbol as his shoulder logo instead of a bundle of dynamite?
…that the layout of the farm houses that can be seen over the fences of the 2Fort map are similiar to the to layout of the farm houses in the last level of Blood Harvest in Left 4 Dead?
…that the text that discribes the melee weapon in the change weapons screen is smaller than the text that discribes the main weapon?
…that it is possible to make the Backburner shoot bubbles above water?
…that the screenshot shown of the Scout running from the Pyro in the annoucement of the Scout Update is missing computers behind the Pyro?
…that the Meet the Scout video starts off on the Well map, but moves to the Granary map once he starts fighing the Heavy?
…that the Sentry Gun the Soldier rocket jumps on in Meet the Soldier is a level 2 sentry, whereas the scene before shows it as a level 3?
…that the Demoman appears to smoke, as there is a lit cigarette on the desk during Meet the Demoman?
…that despite popular belief, it is possible to stop the trains on Well?5
…that you won’t lose your ÜberCharge if you change weapons and then switch back to the Medigun?
…that, logically, the Pyros Flamethrower should become inactive after a while, as the flame at the end would run out of fuel to keep it lit?
…that quick-stabs produce a non-crit backstab on the HUD?
…that if you begin the backstab animation but kill the enemy from the front with a normal front stab, it registers as a critical front stab?
…that the gadget the Spy uses to disguise himself is called the Spytron 3000?
…that the BLU Spy has white cigarettes inside his disguise kit, despite the fact he smokes brown ones?
…that repeatedly zooming in and out of the sniper rifle while looking up makes the Sniper appear to be performing pelvic thrusts?
…that a Spy disguised as a Pyro is sometimes called a Spyro?
…that at least seven of the nine classes have a designated job and a unique motto that were given in Trailer 2, the exceptions being the Pyro and the Medic?
…that the only class with permanently visible hair is the Medic, except for the Sniper who has visible sideburns?
…that a fully charged Medic can deploy his charge even when he isn’t healing anybody?
…that when you reload the Pistol as a Scout the animation in the first person view differs from the one in third person?
…that the first, and so far only spoken reference to teams was made by a BLU Soldier in Meet the Sandvich?
…that in Meet the Scout, the Scout reloads his Scattergun once, but the shotgun shell appears from thin air?
…that in Meet the Sniper, when the Demoman’s bottle is embedded in his skull, his eye actually appears to be (mostly) undamaged?
…that both teams are run by a mysterious woman known only as The Announcer?
…that competitive players of the Heavy sometimes use a trackball as opposed to a mouse to turn around very quickly?
…that it is possible to play music in-game using a program called HLDJ or HLSS?
…that it is possible to switch the designated taunts for each weapon by taunting while quickly cycling through the weapons?
…that, because nothing is thrown away after eating a sandvich, the Heavy eats toothpicks?
…that, in Meet the Sniper, the bobble-head civilian is standing on the Team Fortress 2 logo?
…that crouching, looking up and swinging your bottle as the Demoman makes you act decidedly drunk?
…that although the Pyro is right handed, he holds the Fire axe as if he was left-handed?
…that, as of the Scout update, there are three classes that can have an item of food or drink as a weapon, namely the Scout, the Demoman, and the Heavy?
…that the Demoman will still drink from his Bottle and belch when it is smashed?
…that despite the Heavy’s constant belittlement regarding the size of his opponents and teammates alike, the Sniper is in fact slightly taller?
…that there are 4 official art styles in Team Fortress 2, industrial, prairie, alpine and recently desert?
…that the Force-A-Nature is manufactured in Portugal?
…that the excited Scout in the Force-A-Nature ad also appears in slighty altered form as the icon for the ‘You’ll Feel a Little Prick’ Medic Achievement?
…the Scouts favourite flavor of Bonk! is ‘cherry fission’?
…that a common complaint with most shotguns is that they reload too fast and hold too many shells?
…that the balls the Sandman hits are ‘All Ballers League’ brand balls?
…that the Engineer is the only class (excluding Pyro) that does not say anything when he taunts?
…that Bonk! Atomic Punch comes in two flavors, cherry fission and blutonium berry?
…that if you look downward and repeatedly swing the Sandman as a Scout, you will perform an action known as ‘the Scout Uppercut’?
…that the Scout’s baseball can be reflected by a Pyros compression blast?
…that if a Scout is hit by a reflected baseball he will still taunt as if he hit someone else?
…that a Scout can assist in his own death if he is hit by his reflected baseball then killed by an opponent?
…that if a Scout is killed by a compression blast reflected baseball there is no unique kill symbol and it will show as a suicide rather than a kill?
…that Natascha’s model in the game files is ‘Ludmila’, yet another Slavic name?
…that the background picture in the announcement for the Bonk! Atomic Punch appears to suggest an unreleased double-payload game type?
…that, if used correctly, the Sandman can effectively stop an ÜberCharge?
…that a Pyro can perform a rocket jump by air-blasting a rocket at his feet?
…that the only class with a known abode is the Sniper, who lives in his camper van?
…that resupply cabinets prolong the effect of Bonk! Atomic Punch?
…that the Heavy’s hands are so large, he grips the pump of his shotgun with only his thumb and index finger?
…that the readying animation for Bonk! Atomic Punch is the same as the Bat and the ball-less Sandman?
…that if killed as an Engineer by your own Sentry, the flycam shot shows your name with the enemy team’s colors?
…that the Hadouken is the only attack that can kill a Scout under the effects of Bonk! Atomic Punch?
…that the steering wheel is on the left hand side in the Snipers camper van (the opposite to Australian cars which are right sided)?
…that 3 classes are known smokers: the Demoman, the Sniper, and the Spy?
…that the Sniper isn’t wearing his glove when he brushes his teeth in Meet the Sniper?
…that the plural of “Dummkopf” is “Dummköpfe” and not “Dummkopfs”?
…that the Medic and Heavy speak several phrases in German and Russian respectively?
…that the Spy speaks several phrases in Italian, French and Spanish?
…that the Demoman, Sniper and the Scout are the only classes known to have family members?
…that the Heavy’s Showdown taunt can kill from a distance of 9 players?
…that the Flare gun is the only weapon to suffer from reverse damage falloff?
…that the liquid splash when equipping Bonk! uses the same effect as the acid splatters emitted by the antlion workers in Half Life 2: Episode Two?
…that in the PS3 and Xbox 360 version, players can earn 1 point for destroying the barrels in Dustbowl?
…that the Sniper is a master of Jarate?
…that the map of Australia in the bottom right corner of the Jarate advertisement is missing Tasmania?
…that there is a neutral black suitcase in the game files, suggesting a certain form of one-flag CTF was scrapped before release?
…that the attachment on the end of the Kritzkrieg is referred to in the game files as the ‘healboost’?
…that backstabs will still register if you attack from directly overhead?
…that shooting an enemy at exactly the same time as your Sentry gun (and killing them) will result in you assisting yourself?
…that most friendly fire server plugins do not allow you to backstab or set members of your own team on fire, but do allow you to taunt-kill them?
…that Pyros are not always guaranteed to get assists on people they set on fire, even if the enemy is still on fire when he is killed?
…that Pyros and Medics are generally more likely to get assists rather than actual kills?
…that by using Übersaws and regular Mediguns, two Medics working together can potentially decimate an entire team?
…that TF2 has a popular fan-made podcast, called the Control Point podcast?
…that the Sandvich is the first unlockable weapon to feature its own unique taunt animation?
…that the Heavy can’t be stunned while eating his Sandvich?
…that the Spy is the only class to not hold a weapon on the main load out screen?
…that although, in Meet the Soldier, the a few of the rockets fired make the crit sound, none have the crit particle effect surrounding them.
…that a Pyro using a Hadouken can kill a Scout under the effects of Bonk! Atomic Punch?
…that a Heavy’s Showdown taunt (code-wise) kills with a wide yet invisible bullet?
…that of the three current taunt attacks, one requires the use of an unlockable, one requires the use of a standard weapon, and one can be used with both an unlockable and a standard weapon?