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Cyclopentadiene


uploaded by rhalstead 4 months ago

AttributionSome rights reserved

© Rodd Halstead


Description | Stats | Embed

Created using a procedural VRML (which describes the model as a collection of geometric primitives).

Much larger when generated mesh was recaptured using 3DVIA Printscreen



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rhalstead
rhalstead wrote...
4 months ago

Here is what the WRL looks like

Shape { geometry Cylinder { radius 0.100000 height 1.377698 bottom FALSE top FALSE } appearance Appearance { material Material { diffuseColor 0.2000 1.0000 0.2000 specularColor 0.8 0.8 0.8 shininess 0.8 } } } Transform { translation 0.0 0.688849 0.0 children Shape { geometry Sphere { radius 0.100000 } appearance Appearance { material Material { diffuseColor 0.2000 1.0000 0.2000 specularColor 0.8 0.8 0.8 shininess 0.8 } }





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