Hello
Is there any solution to simulate keyboard and joystick
For example I want to rotate a 3D Object ,then if it be in 30'<alpha<60' the x key pressing or keypad num 1 pressing
and can it work in minimize form.my mean is in windows in the other application
suppose I want to make a new controller with VT ,for the other games or apps.
please help,it is urgent.
tnx in advance.
Simulate Keyboard and Joystick
(6 posts) (2 voices)-
Posted 9 months ago #
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Hi,
To emulate joystick messages using the keyboard you can use the BB "Keyboard Controller". You can find also: Joystick Controller, Joystick waiter, KeyBoard Mapper, Key waiter etc...
Does this help you?
Posted 9 months ago # -
thanks soniab
but how can I emulate Keyboard?
e.g: If my 3d object be in one degree (suppose between 30' and 60'),"W" key pressing(w key down) if the other degree (w key up). Is it possible?Posted 9 months ago # -
I did not test but I think you need the BB " Is Key Down" that detects if a key is down or not, there are 2 output "True" or "False".
Does this answer to your question?
Posted 9 months ago # -
no it doesn't.
I want to press key by code or link not via keyboard.got it?Posted 9 months ago # -
I am not sure to understand correctly your need, could you check this sample code and see the functions proposed by the Input Manager, does it answers to your need?
void main()
{
InputManager iman = InputManager.Cast(bc.GetManagerByGuid(GetInputManagerGuid()));iman.CheckJoystickConnected();
int joystick_count = iman.GetJoystickCount();}
Posted 9 months ago #
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