Hi guys, I've had a bit of experience programming 2D games in SFML and wanted to try out 3D programming using 3DVIA but im having some trouble getting started.
In 2D programs, you would create an image and display it as a "menu", get input and then act accordingly.
Usually, your "MainMenu", "HowToPlay", "Options" etc. are different classes which you call upon according to the user selection.
In 3DVIA Studio, I created each of these different Classes as an individual Stage on its own. However, after getting the mouse selection input using VSL scripting, I do not know how to call upon these different stages.
I then tried making it all into one stage with 2D textured nodes layered on top of each other, and an according click to make the respective screen visible and the rest not. But once the first screen goes, I do not know how to call on the Task/Behaviour for the second screen to make it active, so that it will get input to continue the application.
Is there anybody who can help me with this?


