Hi, I'm creating a simulation that has a number of "shooting star" type emitters. They randomly spawn from a single source and shoot off in a random direction. Each of them has a Point Particle System attached so that they create tails behind them, like shooting stars. The only problem is that they seem to take a while to get a constant stream of particles going, instead turning the particles on and off intermittently for a few moments before finally always having a tail. This can be a problem as their lifespan is about five seconds.
I've looked through the particle examples that came with Virtools and all of them appear to have this same problem. Is there an easy fix that I'm missing? I've messed around with all of the variables and none seem to have an effect.
Any help is greatly appreciated!