my Problem is that I have two stages called: "GUI" and "Machine" with some actors attached to each ofc.
What I'm trying to do is to manipulate one membervariable of an actors VSL-Script in "GUI" while I'm in an actors VSL-Script from "Machine".
How can I access any other stages actor?
I know the function GetStage() but this is retrieves the current stages. What I'm searching for is some kind of GetStageByResourceID() or GetStageByName() or GetPermanentStage() or GetRoot()