Dustbowl Beta 0.5

uploaded by iainB85 1 year ago

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6/7/2011 – v0.5 Changes:

- Minimap now scales to whatever resolution the player is set at

- Updated graphic for amount of crates left

-Improved missile targeting to aim at top of crate rather than bottom, to prevent it from hitting the ground so often



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  • Currently 4.15/5
(out of 13 ratings)
 
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Comments

Syl20Bnr
Syl20Bnr wrote...
over 2 years ago

Great game !
When I use 3D vision the game is half slower (120 frames per second instead of 60).
You should use the time elapsed between each frame to make the game speed CPU independent.




kabab
kabab wrote...
over 2 years ago

Its completely black for me apart from the engines..

I’m using a ati 4870 with the latest drivers…

Player version 2.1.126




kabab
kabab wrote...
over 2 years ago

The player updated fixed it for me




iainB85
iainB85 wrote...
over 2 years ago

Good to hear — this is an early beta release, we hope to add much more to the game soon, but feedback is welcome :)




mgbaron
mgbaron wrote...
over 2 years ago

Have to take back my original comment – it’s consistently crashing my browser.




Figolu
Figolu wrote...
over 2 years ago

Hi, it seems I have issues on the textures of the sand/wind particles under the vessel, and on the explosions of my missile…




qyr123
qyr123 wrote...
1 year ago

Played the GAME. The game is nice but when there are less than 12 boxes left for bursting , jet move at snails pace.




qyr123
qyr123 wrote...
1 year ago

Created a video to show the problem but unable to upload it :(




killlou
killlou wrote...
12 months ago

suck




killlou
killlou wrote...
12 months ago

fuck
$$




lcappelli
lcappelli wrote...
10 months ago

Nice work.
I can not blow up the crates, you just hit them with a missile correct?

I am using firefox 5.0 with the latest player. I currently develop with Unity 3D, and would like to try this engine, do you have any thoughts on how they compare , ease of use, etc





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