Tag Archive for ‘tips’

Tips & tricks for building complex 3D models: Featuring 3DVIA Modeling Community Member “smike”

The 3DVIA Modeling Community has many highly qualified modelers who demonstrate various ways to create model geometry and textures. One of the best is smike, who has been a 3DVIA Featured Artist, had his work included in 3DVIA’s Best of the Best 2011-2010-2009, as well as numerous 3DVIA Top 10 3D models posts. Smike’s work [...]

Tip #4 – How To Revolve Geometry

Create cones, spheres, and donuts/torus.

Tip #34 – How To Create an Umbrella

How To Create an Umbrella

Tip #33 How To Manipulate Similar Textures

How To Manipulate Similar Textures

Tip #32 – How To Align Textures With Geometry

How To Align Textures with Geometry

Tip #31 – How To Add and Adjust Textures

How To Add and Adjust Textures

Tip #30 – How To Remove Flickering Using Boolean Operations

How To Remove Flickering Using Boolean Operations

Tip #29 – How To Use Boolean Operations

How To Use Boolean Operations

Tip #28 – How To Rotate With Precision

How To Rotate with Precision

Tip #27 – How To Put an Object on the Ground

How To Put an Object on the Ground

Tip #26 – How To Deactivate Snapping

How To Deactivate Snapping

Tip #25 – How To Align a Complex Shape

How To Align a Complex Shape

Tip #24 – How To Use the Reference Point

How To Use the Reference Point

Tip #23 – How To Use Advanced Push-Pull

How To Use Advanced Push-Pull

Tip #22 – How to Change an Anchor Point When Pasting

How To Change an Anchor Point When Pasting

Tip #21 – How To Copy Elements

How To Copy Elements

Tip #20 – How To Scale Elements

How To Scale Elements

Tip #19 – How to Use Freeform Deform Mode

How To Use Freeform Deform Mode

Tip #18 – How To Use Move and Modify

How To Use Move and Modify Modes

Tip #17 – How To Use Deform Modes

How To Use Deform Modes

Tip #16 – How To Create Arches

How To Create Arches

Tip #15 – How To Create Octagons

How To Create Octagons

Tip #14 – How To Create Pyramids

How To Create Pyramids

Tip #13 – How To Change a Radius

How To Change a Radius

Tip #12 – How To Create Symmetry

How To Create Symmetry

Tip #11 – How To Create a Pattern

How To Create a Pattern

Tip #10 – How To Use Alignment In Offset

How To Use Alignment in Offset

Tip #9 – How To Draw a Parallel Line

How To Draw a Parallel Line

Tip #8 – How To Draw a Perpendicular Line

How To Draw a Perpendicular Line

Tip #7 – How To Use Existing Elements To Draw

How To Use Existing Elements to Draw

Tip #6 – How To Fill a Hole

How To Fill a Hole

Tip #5 – How To Create Tangent Elements

How To Create Tangent Elements

Tip #3 – How To Use Sketch Points

Split line segments by adding sketch points.

Tip #2 – How To Select An Entire Component

Select entire components with a single click.

Tip #1 – How To Box Select

Easily select complex objects without selecting what is on the other side of the object.