Tag Archive for ‘How-To’

Tips & Tricks – Exporting Your CATIA Models to 3DVIA.com

This video guides you step-by-step in a demonstration of how to export your models from CATIA and then upload them to your account on 3DVIA.com. Once they’re uploaded, you can easily view them from any angle and use them in 3DVIA Shape and 3DVIA Scenes where you can invite your colleagues and friends to enjoy […]

How To: Texture maps on 3dvia.com

Our advanced users know that using texture maps is the best way to capture the fine details of a model without sacrificing frame rate. This tutorial will show you what you need to do to upload your models with multiple texture maps to 3dvia.com. We will use the new Studio web player (aka Beta Player) […]

Tips & Tricks – Modeling Commands in 3DVIA Shape

What are all of the 3DVIA Shape tools, where are they, and what do they do? This video goes through each tool one by one and demonstrates how to use them! As a beginner, or any time you just need a reminder of what a 3DVIA Shape tool does, take a look at this video! […]

Tip #4 – How To Revolve Geometry

Create cones, spheres, and donuts/torus.

3D: A Whole New Dimension In Creating Photoshop Brushes

I wanted to create a large number of new Photoshop brushes but finding the right image and having to cut, crop, and crunch the pictures became painful and boring.  Thinking a bit outside the box led me to a whole new dimension in brush making.  Why not use 3D models to quickly create Photoshop brushes […]

Tip #34 – How To Create an Umbrella

How To Create an Umbrella

Tip #33 How To Manipulate Similar Textures

How To Manipulate Similar Textures

Tip #32 – How To Align Textures With Geometry

How To Align Textures with Geometry

Tip #31 – How To Add and Adjust Textures

How To Add and Adjust Textures

Tip #30 – How To Remove Flickering Using Boolean Operations

How To Remove Flickering Using Boolean Operations

Tip #29 – How To Use Boolean Operations

How To Use Boolean Operations

Tip #28 – How To Rotate With Precision

How To Rotate with Precision

Tip #27 – How To Put an Object on the Ground

How To Put an Object on the Ground

Tip #26 – How To Deactivate Snapping

How To Deactivate Snapping

Tip #25 – How To Align a Complex Shape

How To Align a Complex Shape

Tip #24 – How To Use the Reference Point

How To Use the Reference Point

Tip #23 – How To Use Advanced Push-Pull

How To Use Advanced Push-Pull

Tip #22 – How to Change an Anchor Point When Pasting

How To Change an Anchor Point When Pasting

Tip #21 – How To Copy Elements

How To Copy Elements

Tip #20 – How To Scale Elements

How To Scale Elements

Tip #19 – How to Use Freeform Deform Mode

How To Use Freeform Deform Mode

Tip #18 – How To Use Move and Modify

How To Use Move and Modify Modes

Tip #17 – How To Use Deform Modes

How To Use Deform Modes

Tip #16 – How To Create Arches

How To Create Arches

Tip #15 – How To Create Octagons

How To Create Octagons

Tip #14 – How To Create Pyramids

How To Create Pyramids

Tip #13 – How To Change a Radius

How To Change a Radius

Tip #12 – How To Create Symmetry

How To Create Symmetry

Tip #11 – How To Create a Pattern

How To Create a Pattern

Tip #10 – How To Use Alignment In Offset

How To Use Alignment in Offset

Tip #9 – How To Draw a Parallel Line

How To Draw a Parallel Line

Tip #8 – How To Draw a Perpendicular Line

How To Draw a Perpendicular Line

Tip #7 – How To Use Existing Elements To Draw

How To Use Existing Elements to Draw

Tip #6 – How To Fill a Hole

How To Fill a Hole

Tip #5 – How To Create Tangent Elements

How To Create Tangent Elements

Tip #3 – How To Use Sketch Points

Split line segments by adding sketch points.

Tip #2 – How To Select An Entire Component

Select entire components with a single click.

Tip #1 – How To Box Select

Easily select complex objects without selecting what is on the other side of the object.