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	<title>Comments on: Video &#8211; Create a 3D Floor plan</title>
	<atom:link href="http://www.3dvia.com/blog/create-a-3d-floor-plan/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.3dvia.com/blog/create-a-3d-floor-plan/</link>
	<description>The Official Blog of 3DVIA 3D Modeling Community</description>
	<lastBuildDate>Tue, 08 Dec 2009 15:20:05 +0100</lastBuildDate>
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		<title>By: gus</title>
		<link>http://www.3dvia.com/blog/create-a-3d-floor-plan/comment-page-1/#comment-14836</link>
		<dc:creator>gus</dc:creator>
		<pubDate>Wed, 16 Sep 2009 11:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=6388#comment-14836</guid>
		<description>you can also import 3d KML-type floorplans into &lt;a href=&quot;http://www.germanium3d.com&quot; rel=&quot;nofollow&quot;&gt;GermaniumWeb (germanium3d.com)&lt;/a&gt; and hack up multi-floor 3D floorplan guide using the javascript API.</description>
		<content:encoded><![CDATA[<p>you can also import 3d KML-type floorplans into <a href="http://www.germanium3d.com" rel="nofollow">GermaniumWeb (germanium3d.com)</a> and hack up multi-floor 3D floorplan guide using the javascript API.</p>
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		<title>By: tomy</title>
		<link>http://www.3dvia.com/blog/create-a-3d-floor-plan/comment-page-1/#comment-3495</link>
		<dc:creator>tomy</dc:creator>
		<pubDate>Wed, 03 Jun 2009 23:43:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=6388#comment-3495</guid>
		<description>And you also might want to make that song a loop, it is completely obvious that it starts over in the middle of the video.</description>
		<content:encoded><![CDATA[<p>And you also might want to make that song a loop, it is completely obvious that it starts over in the middle of the video.</p>
]]></content:encoded>
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		<title>By: cmedling</title>
		<link>http://www.3dvia.com/blog/create-a-3d-floor-plan/comment-page-1/#comment-3469</link>
		<dc:creator>cmedling</dc:creator>
		<pubDate>Thu, 28 May 2009 12:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=6388#comment-3469</guid>
		<description>Good point Tomy.  I could have changed the texture of the ground before extruding the walls.  I kept them on here so I could still see the location of the doors.</description>
		<content:encoded><![CDATA[<p>Good point Tomy.  I could have changed the texture of the ground before extruding the walls.  I kept them on here so I could still see the location of the doors.</p>
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		<title>By: tomy</title>
		<link>http://www.3dvia.com/blog/create-a-3d-floor-plan/comment-page-1/#comment-3465</link>
		<dc:creator>tomy</dc:creator>
		<pubDate>Wed, 27 May 2009 22:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=6388#comment-3465</guid>
		<description>You forgot one important thing. If you texture things before pushing and pulling them, that push and pulled object will have that texture. So it would probably be better to texture the ground where the walls will be before pulling them up.</description>
		<content:encoded><![CDATA[<p>You forgot one important thing. If you texture things before pushing and pulling them, that push and pulled object will have that texture. So it would probably be better to texture the ground where the walls will be before pulling them up.</p>
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		<title>By: Joe</title>
		<link>http://www.3dvia.com/blog/create-a-3d-floor-plan/comment-page-1/#comment-3464</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 27 May 2009 19:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=6388#comment-3464</guid>
		<description>........sketchup lite?</description>
		<content:encoded><![CDATA[<p>&#8230;&#8230;..sketchup lite?</p>
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		<title>By: mgbaron</title>
		<link>http://www.3dvia.com/blog/create-a-3d-floor-plan/comment-page-1/#comment-3463</link>
		<dc:creator>mgbaron</dc:creator>
		<pubDate>Wed, 27 May 2009 18:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=6388#comment-3463</guid>
		<description>My favorite so far!  Nice work...</description>
		<content:encoded><![CDATA[<p>My favorite so far!  Nice work&#8230;</p>
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