3DVIA member m2morgan64has been very busy making excellent models using 3DVIA Shape. This is unusual all by itself, but it’s especially unusual because his real goal is to create his own game - “Starship Pirates”! Check out his new “Starship Pirates” group.

Without trying, he has exemplified what 3DVIA is all about - trying to help 3D become an enjoyable part of people’s lives - in the way that they want it to be.
He has employed his substantial creativity and imagination to use Shape in ways that few users have. In particular, his use of curves as a central part of his models is very sophisticated.

BBD Class Star Fighter TD Class Star Fighter
And it’s not just a couple of starships…it’s a whole slew of them!

Now we get to the humble pie part. I tried to recreate just one of his models in order to encourage more curvy modeling in a post - and I couldn’t figure it out. Wah! So, rather than crying in the corner, I flat-out asked him how he did it and he most generously provided over 100 pages of how-to tutorials (with lots of pictures for slow learners like me).
This whole series of blog posts will be based on that mega-doc from m2morgan64, with his permission and consultation as needed. I’ll also be adding in some other basic tips that I find from experience, learn from other users (feel free to send additions, corrections, and improvements) and from re-visiting the available online tutorials. We’ll also follow his game development process as it evolves.
m2morgan64 realizes that his game is quite an endeavor for one person, so he’s hoping others will check out his blog about his plans and contribute models if you want to. There’s a group discussion thread where he outlines what he’s looking for.
So, fasten your zero-gravity belts and stay tuned as we head for piracy in the heavens!
Go to Episode 2!
Go to Episode 3!