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	<title>3DVIA Blog &#187; 3DVIA Shape</title>
	<link>http://www.3dvia.com/blog</link>
	<description>Spread your 3D</description>
	<pubDate>Thu, 07 Aug 2008 19:40:32 +0000</pubDate>
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		<title>Shape 101: Understanding What 3D Really Is</title>
		<link>http://www.3dvia.com/blog/2008/06/24/shape-101-understanding-what-3d-really-is/</link>
		<comments>http://www.3dvia.com/blog/2008/06/24/shape-101-understanding-what-3d-really-is/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 14:34:46 +0000</pubDate>
		<dc:creator>Emmy</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Tutorials]]></category>

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		<description><![CDATA[As we are thrown into an increasingly computer-savvy world, it seems the term “3D” comes up more and more. Whether it relates to the 3D you might see in the movies, the 3D in a brochure, or something entirely unexpected, 3D is everywhere. While you hear the term and see examples often enough, do you [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Shape 101: Understanding What 3D Really Is", url: "http://www.3dvia.com/blog/2008/06/24/shape-101-understanding-what-3d-really-is/" });</script>]]></description>
			<content:encoded><![CDATA[<p>As we are thrown into an increasingly computer-savvy world, it seems the term “3D” comes up more and more. Whether it relates to the 3D you might see in the movies, the 3D in a brochure, or something entirely unexpected, 3D is everywhere. While you hear the term and see examples often enough, do you ever find yourself wondering “what the heck is 3D?” </p>
<p>Most of us realize that 3D is an abbreviation for three-dimensional— a concept we apply to everyday life and understand. We live in a 3D world where we can walk around objects, pick them up and see them from all sides. But how does this relate to computers, movies, brochures and all the media we see everyday claiming to use 3D? Perhaps the best way to understand 3D is to start with 2D.  </p>
<p>Below we see a 2D image of a bowl of water with floating tea lights. In this image, the artist has given the illusion of depth through shading techniques. It looks as though the bowl is three dimensional, but it in fact is not. The bowl and its surrounding environment are flat, and for eternity will only be viewed from the perspective they were painted (unless the artist sketches from another angle).</p>
<p><img border="1" width="360" src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/blog_understanding_3d1.jpg" alt="Bowl of Water with Tea Lights" height="243" /></p>
<p>Here we see several images of a house created using 3D software. Next to the house is the 2D image described above. As we move around the house we can see that it has depth, whereas the 2D image is flat. Unlike 2D, 3D objects can be viewed from infinite angles, as well as moved from place to place, just like objects in the real world. The images we see below are merely “photographs” (known as <strong>renders</strong> in the 3D industry) where a 3D artist has navigated around the house on the computer and taken snapshots from interesting angles.</p>
<p><img border="1" width="603" src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/blog_understanding_3d2.jpg" alt="3D House and 2D Image from Front" height="219" /></p>
<p><img border="1" width="603" src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/blog_understanding_3d3.jpg" alt="3D House with 2D Image from Left Side" height="219" /></p>
<p><img border="1" width="603" src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/blog_understanding_3d4.jpg" alt="3D House and 2D Image from Right Side" height="219" /></p>
<p>Hopefully, the above example better defines what 3D is, but perhaps you’re now wondering why even bother. Why spend the time to build a 3D object and render it when you can take two seconds to snap a photo of its real-world counterpart and get the same result? The reason is control. It’s true, 3D can produce the same photorealistic effects a digital camera can; however, with 3D every variable can be controlled and manipulated. Imagine a photographer who could control the weather, add more branches to a tree, change the color of the sky, etc., and you would have a 3D artist. In addition to realistic objects, 3D software has the ability to create believable, non-realistic objects as we see often in movies (e.g., the fantasy characters in <em>The Lord of the Ring</em> movies, the cities in the latest <em>Star Wars</em> movies, etc.).  </p>
<p>When trying to understand 3D, it is best to think about it in the context of real life. While 3D objects and their 3D environments may not exist outside of computer confines, they behave in the same way real-world objects do, and for all intents and purposes, can be thought of as such.  </p>
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		<title>3 - Viewpoint - The making of &#8220;Captain Morgan and his Starship Pirates&#8221;</title>
		<link>http://www.3dvia.com/blog/2008/06/16/3-viewpoint-the-making-of-captain-morgan-and-his-starship-pirates/</link>
		<comments>http://www.3dvia.com/blog/2008/06/16/3-viewpoint-the-making-of-captain-morgan-and-his-starship-pirates/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 18:35:34 +0000</pubDate>
		<dc:creator>dswavely</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Tutorials]]></category>

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		<description><![CDATA[In Episode 2 of the making of &#8220;Captain Morgan and his Starship Pirates&#8221; we explored some basics about drawing lines that user m2morgan64 had to master before he could create his exceptional models using 3DVIA Shape for his game under development.

Next, we need to be sure that we really know what we&#8217;re seeing. If you are drawing [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "3 - Viewpoint - The making of &#8220;Captain Morgan and his Starship Pirates&#8221;", url: "http://www.3dvia.com/blog/2008/06/16/3-viewpoint-the-making-of-captain-morgan-and-his-starship-pirates/" });</script>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/bl-fighter-main-shot.png" title="bl-fighter-main-shot.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background.png" title="white-line-white-background.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background-1-5.png" title="white-line-white-background-1-5.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-colored-background-1-5.png" title="white-line-colored-background-1-5.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background-rotate-viewpoint-1-5.png" title="white-line-white-background-rotate-viewpoint-1-5.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background-1-0.png" title="white-line-white-background-1-0.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-colored-background-1-0.png" title="white-line-colored-background-1-0.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background-rotate-viewpoint-1-0.png" title="white-line-white-background-rotate-viewpoint-1-0.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/where-is-the-line-really-going-color-background-2-25.png" title="where-is-the-line-really-going-color-background-2-25.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/not-going-where-i-thought-it-was-color-background-2-2-25.png" title="not-going-where-i-thought-it-was-color-background-2-2-25.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/importance-of-f4-image-witout-lines-4-5.png" title="importance-of-f4-image-witout-lines-4-5.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/the-environment-button-1-5.png" title="the-environment-button-1-5.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/importance-of-f4-image-witout-lines-3-25.png" title="importance-of-f4-image-witout-lines-3-25.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/importance-of-f4-image-with-lines-3-25.png" title="importance-of-f4-image-with-lines-3-25.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/tvanima-turorial-4-5.png" title="tvanima-turorial-4-5.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/viewing-in-3d-screen-grab-4-5.png" title="viewing-in-3d-screen-grab-4-5.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/rodds-copy-on-navigation-4-5.png" title="rodds-copy-on-navigation-4-5.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/undo-button.png" title="undo-button.png"></a>In <a target="_blank" href="http://www.3dvia.com/blog/2008/06/06/2-line-basics-the-making-of-captain-morgan-and-his-starship-pirates/">Episode 2 </a>of the making of <a target="_blank" href="http://www.3dvia.com/groups/group_home.php?groupId=D8B3FCCEE0F2C4D6">&#8220;Captain Morgan and his Starship Pirates&#8221;</a> we explored some basics about drawing lines that user <a target="_blank" href="http://www.3dvia.com/m2morgan64">m2morgan64</a> had to master before he could create his exceptional models using <a target="_blank" href="http://www.3dvia.com/shapeit/">3DVIA Shape</a> for his game under development.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/bl-fighter-main-shot.png" title="bl-fighter-main-shot.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/bl-fighter-main-shot.png" alt="bl-fighter-main-shot.png" /></a></p>
<p>Next, we need to be sure that we really know what we&#8217;re seeing. If you are drawing an object on a piece of paper, you always know where your lines are - on the paper. You&#8217;ll never be surprised that one of the lines you just drew is actually on the back side of the paper, or on its edge, or has just plain disappeared. In 3D space there are all kinds of such surprises.</p>
<p>That&#8217;s why being able to confidently move around in 3D space is so important. If I draw a simple rectangle, a line from corner to corner, and then a vertical line without changing my viewpoint - I can end up not knowing where it went. The first image below demonstrates this confusing state of affairs. I can change my model color, as I&#8217;ve done in the second image, but that takes time. If I simply change my viewpoint, as in the third image, it&#8217;s easy to see where the line is and that it went where I wanted it to go.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background-1-5.png" title="white-line-white-background-1-5.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background-1-0.png" title="white-line-white-background-1-0.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background-1-0.png" alt="white-line-white-background-1-0.png" /></a>    <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-colored-background-1-0.png" title="white-line-colored-background-1-0.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-colored-background-1-0.png" alt="white-line-colored-background-1-0.png" /></a>    <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background-rotate-viewpoint-1-0.png" title="white-line-white-background-rotate-viewpoint-1-0.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background-rotate-viewpoint-1-0.png" alt="white-line-white-background-rotate-viewpoint-1-0.png" /></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/white-line-white-background-rotate-viewpoint-1-5.png" title="white-line-white-background-rotate-viewpoint-1-5.png"></a></p>
<p>If I have a more complicated model, it is even more important to be able to zoom around and in and out to check up on what I&#8217;m really creating. In the first image, I think that I&#8217;m drawing a line across the gray face of the model. Once I move my viewpoint, I see that my line is heading somewhere else entirely. If I had continued to model without checking, I would have been really surprised later.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/where-is-the-line-really-going-color-background-2-25.png" title="where-is-the-line-really-going-color-background-2-25.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/where-is-the-line-really-going-color-background-2-25.png" alt="where-is-the-line-really-going-color-background-2-25.png" /></a>     <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/not-going-where-i-thought-it-was-color-background-2-2-25.png" title="not-going-where-i-thought-it-was-color-background-2-2-25.png"><img width="216" src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/not-going-where-i-thought-it-was-color-background-2-2-25.png" alt="not-going-where-i-thought-it-was-color-background-2-2-25.png" height="147" /></a></p>
<p>The value of knowing where you are is even more apparent when you see the whole crazy asteroid that this is part of:</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/importance-of-f4-image-witout-lines-4-5.png" title="importance-of-f4-image-witout-lines-4-5.png"></a> <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/importance-of-f4-image-witout-lines-3-25.png" title="importance-of-f4-image-witout-lines-3-25.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/importance-of-f4-image-witout-lines-3-25.png" alt="importance-of-f4-image-witout-lines-3-25.png" /></a>   <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/the-environment-button-1-5.png" title="the-environment-button-1-5.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/the-environment-button-1-5.png" alt="the-environment-button-1-5.png" /></a></p>
<p>&#8220;What?&#8221;; you say, &#8220;Of course it&#8217;s hard to see - where did all the lines go?&#8221; That brings up the importance of knowing about the &#8220;Environment&#8221; button (or just use F4 and be done with it) to be able to see all of the edges to help guide your modeling.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/importance-of-f4-image-with-lines-3-25.png" title="importance-of-f4-image-with-lines-3-25.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/importance-of-f4-image-with-lines-3-25.png" alt="importance-of-f4-image-with-lines-3-25.png" /></a></p>
<p>&#8220;Enough already! You&#8217;ve convinced me. Now, how do I do all of this amazing rotating and zooming and everything?&#8221; I&#8217;m glad you asked.  Depending on which part of your brain you like to use, we have multiple tools to help you.</p>
<p>For those who love video presentations with avatars; there are <a target="_blank" href="http://www.3dvia.com/shapeit/help/tutorials/">video tutorials</a> created using <a target="_blank" href="http://www.tvnima.com/">TVnima.com</a>. (The &#8220;Navigation&#8221; tutorial is, oddly, at the end of the list, rather than at the beginning.)</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/tvanima-turorial-4-5.png" title="tvanima-turorial-4-5.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/tvanima-turorial-4-5.png" alt="tvanima-turorial-4-5.png" /></a></p>
<p>If you prefer more <a target="_blank" href="http://www.3dvia.com/shapeit/help/doc/">traditional tutorials</a>, we&#8217;ve got a bunch of those too. (The &#8220;Viewing in 3D&#8221; section is the first item under the &#8220;Using 3DVIA Shape Tools&#8221; heading.)</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/viewing-in-3d-screen-grab-4-5.png" title="viewing-in-3d-screen-grab-4-5.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/viewing-in-3d-screen-grab-4-5.png" alt="viewing-in-3d-screen-grab-4-5.png" /></a></p>
<p>And we have a quick synopsis right here from an excellent and <a target="_blank" href="http://www.3dvia.com/blog/2007/11/15/learn-to-walk-before-you-run-changing-viewpoint-in-3dvia-shape/">more complete blog post on the subject </a>done by Rodd back in November.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/rodds-copy-on-navigation-4-5.png" title="rodds-copy-on-navigation-4-5.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/rodds-copy-on-navigation-4-5.png" alt="rodds-copy-on-navigation-4-5.png" /></a></p>
<p>By now, I hope you are ready to find your way around your model in 3D space and avoid some of the more likely surprises. Then again, there is always my favorite button on the screen:</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/undo-button.png" title="undo-button.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/undo-button.png" alt="undo-button.png" /></a></p>
<p>Undo!</p>
<p>P.S. If you have specific questions about this blog post or previous ones, you can <a target="_blank" href="http://www.3dvia.com/send_private_thread.php?user=dswavely">ask me directly</a>, now that we have <a target="_blank" href="http://www.3dvia.com/blog/2008/06/16/whats-new-on-3dvia-activity-feeds-and-messaging/">Messaging</a>!</p>
<p><a target="_blank" href="http://www.3dvia.com/blog/2008/06/06/2-line-basics-the-making-of-captain-morgan-and-his-starship-pirates/">Go to Episode 2!</a></p>
<p><a target="_blank" href="http://www.3dvia.com/blog/2008/05/28/1-intro-the-making-of-captain-morgan-and-his-starship-pirates/">Go to Episode 1!</a></p>
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		<title>2 - Line Basics - The making of &#8220;Captain Morgan and his Starship Pirates&#8221;</title>
		<link>http://www.3dvia.com/blog/2008/06/06/2-line-basics-the-making-of-captain-morgan-and-his-starship-pirates/</link>
		<comments>http://www.3dvia.com/blog/2008/06/06/2-line-basics-the-making-of-captain-morgan-and-his-starship-pirates/#comments</comments>
		<pubDate>Fri, 06 Jun 2008 16:06:48 +0000</pubDate>
		<dc:creator>dswavely</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

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		<description><![CDATA[In Episode 1 of the making of &#8220;Captain Morgan and his Starship Pirates&#8221; we defined our goal to highlight the creativity that user m2morgan64 has shown as he creates models using 3DVIA Shape for his game under development. One of his latest starships has exceptionally graceful wings:

As in any endeavor, he had to start at the [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "2 - Line Basics - The making of &#8220;Captain Morgan and his Starship Pirates&#8221;", url: "http://www.3dvia.com/blog/2008/06/06/2-line-basics-the-making-of-captain-morgan-and-his-starship-pirates/" });</script>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/m-class-fighter.png" title="m-class-fighter.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/feet-in-line-not-yellow.png" title="feet-in-line-not-yellow.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/feet-in-line-yellow.png" title="feet-in-line-yellow.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/89-angle.png" title="89-angle.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/90-angle.png" title="90-angle.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/feet-in-line-yellow-2.png" title="feet-in-line-yellow-2.png"></a>In <a href="http://www.3dvia.com/blog/2008/05/28/1-intro-the-making-of-captain-morgan-and-his-starship-pirates/">Episode 1</a> of the making of <a target="_blank" href="http://www.3dvia.com/groups/group_home.php?groupId=D8B3FCCEE0F2C4D6">&#8220;Captain Morgan and his Starship Pirates&#8221;</a> we defined our goal to highlight the creativity that user <a target="_blank" href="http://www.3dvia.com/search/users.php?search[query]=m2morgan64">m2morgan64</a> has shown as he creates models using <a target="_blank" href="http://www.3dvia.com/shapeit/">3DVIA Shape </a>for his game under development. One of his latest starships has exceptionally graceful wings:</p>
<p><a target="_blank" href="http://www.3dvia.com/m2morgan64/media/5714BB4D5F714355"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/m-class-fighter.png" alt="m-class-fighter.png" /></a></p>
<p>As in any endeavor, he had to start at the beginning and learn how to exploit the strengths and work around the foibles of Shape. The <a target="_blank" href="http://www.3dvia.com/shapeit/help/tutorials/">available online video tutorials </a>are a start and also a good place to return when you&#8217;re frustrated/confused or if you just want to know more about a particular tool. The <a target="_blank" href="http://www.3dvia.com/shapeit/help/doc/">online documentation </a>is another good place to look.</p>
<p>One very valuable source of help for the Shape modeler is that the program itself is eager to help you as you work. Shape is constantly providing you with onscreen choices to help you quickly get your ideas down. Most things that we want to make as humans have square corners and flat or vertical surfaces. We want our walls to stand up straight and our rooms to have flat floors and doors that work. Shape knows this and tries to help.</p>
<p>The most basic thing we can create in Shape is a line. Seems simple enough, right? Well, sort of&#8230;because one simple thing can take away the help that Shape is so eager to give.</p>
<p>In the earliest version of Shape, a line was drawn by selecting the line tool and then left-clicking where you wanted the line to start and then holding the button down while you dragged the line to where you wanted it to end. Then you released the button and you had your line. Shape helped you make sure that your line was flat and square to other parts of your model by providing feedback. The line would change color and show angles as you moved the mouse.</p>
<p><em>Unfortunately, usability studies showed that that is </em><strong>not</strong><em> the way that most people intuitively used their mouse to draw a line. So, it was changed.</em></p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/feet-in-line-not-yellow.png" title="feet-in-line-not-yellow.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/feet-in-line-not-yellow.png" alt="feet-in-line-not-yellow.png" /></a>    <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/89-angle.png" title="89-angle.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/89-angle.png" alt="89-angle.png" /></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/feet-in-line-yellow.png" title="feet-in-line-yellow.png"></a></p>
<p>The black line was drawn using the old method and <em>looks</em> parallel with the grid and good to build off, but when you draw your next line, you&#8217;ll find that you&#8217;re off by 1 degree, which will cause no end of problems throughout the rest of your model.</p>
<p>Now, the method is to select the line tool, then left-click at the start of the line AND THEN RELEASE THE MOUSE BUTTON before you drag your line to where you want it to end - then left-click again to finish the line.</p>
<p>As you move your mouse, you will see the clues that Shape provides. The line turns yellow when it is parallel or perpendicular to surfaces and other parts of your model as well as giving angular measurements and showing you which plane you&#8217;re drawing on. If you hold the left button down while dragging, you&#8217;ll lose all of those helpful clues.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/feet-in-line-yellow.png" title="feet-in-line-yellow.png"><img width="355" src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/feet-in-line-yellow.png" alt="feet-in-line-yellow.png" height="200" style="width: 335px; height: 202px" /></a>    <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/feet-in-line-yellow-2.png" title="feet-in-line-yellow-2.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/06/feet-in-line-yellow-2.png" alt="feet-in-line-yellow-2.png" /></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/90-angle.png" title="90-angle.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/90-angle.png" title="90-angle.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/90-angle.png" title="90-angle.png"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/06/90-angle.png" title="90-angle.png"></a></p>
<p>If you use the new method, Shape will help you by showing the line in yellow when it really is parallel with the grid. So, when you put your next line in it will be a true 90 degree angle and you can continue modelling with confidence that everything will be square.</p>
<p>So, remember to click and release to start and end a line and you&#8217;ll be square (in a good way, I mean).</p>
<p><a href="http://www.3dvia.com/blog/2008/05/28/1-intro-the-making-of-captain-morgan-and-his-starship-pirates/">Go to Episode 1!</a></p>
<p><a target="_blank" href="http://www.3dvia.com/blog/2008/06/16/3-viewpoint-the-making-of-captain-morgan-and-his-starship-pirates/">Go to Episode 3!</a></p>
<p><a href="http://sharethis.com/item?&wp=2.3.3&amp;publisher=f5e498a7-fe30-44e3-b22a-d68d4d91b1b6&amp;title=2+-+Line+Basics+-+The+making+of+%26%238220%3BCaptain+Morgan+and+his+Starship+Pirates%26%238221%3B&amp;url=http%3A%2F%2Fwww.3dvia.com%2Fblog%2F2008%2F06%2F06%2F2-line-basics-the-making-of-captain-morgan-and-his-starship-pirates%2F">ShareThis</a></p>]]></content:encoded>
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		<title>20,000 Users and Counting!</title>
		<link>http://www.3dvia.com/blog/2008/05/29/20000-users-and-counting/</link>
		<comments>http://www.3dvia.com/blog/2008/05/29/20000-users-and-counting/#comments</comments>
		<pubDate>Thu, 29 May 2008 11:16:09 +0000</pubDate>
		<dc:creator>David</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Free 3D Models]]></category>

		<category><![CDATA[General]]></category>

		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/2008/05/29/20000-users-and-counting/</guid>
		<description><![CDATA[It seems like just last month we were talking about 10,000 registered users on 3DVIA. Wait a minute&#8230;that was last month!&#160; We just passed 20,000 registered users on 3DVIA.com yesterday and we are still growing!
 
We are also currently up over 2,400 free 3D models in the public warehouse and thousands more stored in private [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "20,000 Users and Counting!", url: "http://www.3dvia.com/blog/2008/05/29/20000-users-and-counting/" });</script>]]></description>
			<content:encoded><![CDATA[<p>It seems like just last month <a href="http://www.3dvia.com/blog/2008/04/09/10000-registered-users-keep-it-going/">we were talking about 10,000 registered users</a> on 3DVIA. Wait a minute&#8230;that was last month!&nbsp; We just passed 20,000 registered users on 3DVIA.com yesterday and we are still growing!</p>
<p><a href='http://www.3dvia.com/' title='20000'><img src='http://www.3dvia.com/blog/wp-content/uploads/2008/05/20000_2.jpg' alt='20000' /></a> </p>
<p>We are also currently up over <a href="http://www.3dvia.com/search/">2,400 free 3D models</a> in the public warehouse and thousands more stored in private collections.&nbsp; </p>
<p>Have you read <a href="http://www.3dvia.com/blog/author/juan/">Juan&#8217;s 3D Tutorials</a> yet or seen <a href="http://www.3dvia.com/blog/2008/05/28/1-intro-the-making-of-captain-morgan-and-his-starship-pirates/">our latest series</a> by <a href="http://www.3dvia.com/blog/author/dswavely/">Don</a> covering user <a href="http://www.3dvia.com/m2morgan64">m2morgan64</a> efforts to create a game starting with our own free 3D modeling application <a href="http://www.3dvia.com/shapeit/">3DVIA Shape</a>?</p>
<p><a href="http://sharethis.com/item?&wp=2.3.3&amp;publisher=f5e498a7-fe30-44e3-b22a-d68d4d91b1b6&amp;title=20%2C000+Users+and+Counting%21&amp;url=http%3A%2F%2Fwww.3dvia.com%2Fblog%2F2008%2F05%2F29%2F20000-users-and-counting%2F">ShareThis</a></p>]]></content:encoded>
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		<title>1 - INTRO - The making of &#8220;Captain Morgan and his Starship Pirates&#8221;</title>
		<link>http://www.3dvia.com/blog/2008/05/28/1-intro-the-making-of-captain-morgan-and-his-starship-pirates/</link>
		<comments>http://www.3dvia.com/blog/2008/05/28/1-intro-the-making-of-captain-morgan-and-his-starship-pirates/#comments</comments>
		<pubDate>Wed, 28 May 2008 21:10:59 +0000</pubDate>
		<dc:creator>dswavely</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/2008/05/28/1-intro-the-making-of-captain-morgan-and-his-starship-pirates/</guid>
		<description><![CDATA[3DVIA member m2morgan64has been very busy making excellent models using 3DVIA Shape. This is unusual all by itself, but it&#8217;s especially unusual because his real goal is to create his own game - &#8220;Starship Pirates&#8221;! Check out his new &#8220;Starship Pirates&#8221; group.

Without trying, he has exemplified what 3DVIA is all about - trying to help [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "1 - INTRO - The making of &#8220;Captain Morgan and his Starship Pirates&#8221;", url: "http://www.3dvia.com/blog/2008/05/28/1-intro-the-making-of-captain-morgan-and-his-starship-pirates/" });</script>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/05/cm-sp-group-screen-shot-5.png" title="group description shot"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/05/bbd-class-space-fighter-2-2-5.png" title="bbd class fighter"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/05/td-class-space-fighter-2-5.png" title="td class fighter"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/05/cm-sp-group-all-models-5-5.png" title="group - all models"></a>3DVIA member <a target="_blank" href="http://www.3dvia.com/m2morgan64/">m2morgan64</a>has been very busy making excellent models using 3DVIA Shape. This is unusual all by itself, but it&#8217;s especially unusual because his real goal is to create his own game - &#8220;Starship Pirates&#8221;! Check out his new <a target="_blank" href="http://www.3dvia.com/groups/group_home.php?groupId=D8B3FCCEE0F2C4D6">&#8220;Starship Pirates&#8221;</a> group.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/05/cm-sp-group-screen-shot-5.png" title="group description shot"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/05/cm-sp-group-screen-shot-5.png" alt="group description shot" /></a></p>
<p>Without trying, he has exemplified what 3DVIA is all about - trying to help 3D become an enjoyable part of people&#8217;s lives - in the way that they want it to be.</p>
<p>He has employed his substantial creativity and imagination to use Shape in ways that few users have. In particular, his use of curves as a central part of his models is very sophisticated.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/05/bbd-class-space-fighter-2-2-5.png" title="bbd class fighter"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/05/bbd-class-space-fighter-2-2-5.png" alt="bbd class fighter" /></a>  <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/05/td-class-space-fighter-2-5.png" title="td class fighter"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/05/td-class-space-fighter-2-5.png" alt="td class fighter" /></a></p>
<p><a target="_blank" href="http://www.3dvia.com/m2morgan64/media/8A4C6E8092A4B688">BBD Class Star Fighter</a>                                         <a target="_blank" href="http://www.3dvia.com/m2morgan64/media/0528E83B0D1F3103">TD Class Star Fighter</a></p>
<p> And it&#8217;s not just a couple of starships&#8230;it&#8217;s a whole slew of them!</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/05/cm-sp-group-all-models-5-5.png" title="group - all models"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/05/cm-sp-group-all-models-5-5.png" alt="group - all models" /></a></p>
<p>Now we get to the humble pie part. I tried to recreate just one of his models in order to encourage more curvy modeling in a post - and I couldn&#8217;t figure it out. Wah! So, rather than crying in the corner, I flat-out asked him how he did it and he most generously provided over 100 pages of how-to tutorials (with lots of pictures for slow learners like me).</p>
<p>This whole series of blog posts will be based on that mega-doc from <a target="_blank" href="http://www.3dvia.com/m2morgan64/">m2morgan64</a>, with his permission and consultation as needed. I&#8217;ll also be adding in some other basic tips that I find from experience, learn from other users (feel free to send additions, corrections, and improvements) and from re-visiting the <a target="_blank" href="http://www.3dvia.com/shapeit/help/">available online tutorials</a>. We&#8217;ll also follow his game development process as it evolves.</p>
<p><a target="_blank" href="http://www.3dvia.com/m2morgan64">m2morgan64</a> realizes that his game is quite an endeavor for one person, so he&#8217;s hoping others will check out his <a target="_blank" href="http://cogitopatris.wordpress.com/starship-pirates/">blog</a> about his plans and contribute models if you want to. There&#8217;s a group <a target="_blank" href="http://www.3dvia.com/groups/list_thread.php?groupId=D8B3FCCEE0F2C4D6&amp;thread_id=81">discussion thread</a> where he outlines what he&#8217;s looking for.</p>
<p>So, fasten your zero-gravity belts and stay tuned as we head for piracy in the heavens!</p>
<p><a href="http://www.3dvia.com/blog/2008/06/06/2-line-basics-the-making-of-captain-morgan-and-his-starship-pirates/">Go to Episode 2!</a></p>
<p><a target="_blank" href="http://www.3dvia.com/blog/2008/06/16/3-viewpoint-the-making-of-captain-morgan-and-his-starship-pirates/">Go to Episode 3!</a></p>
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		<title>Introducing the Latest 3DVIA Shape with Advanced Texture Skewing</title>
		<link>http://www.3dvia.com/blog/2008/04/21/introducing-the-latest-3dvia-shape-with-advanced-texture-skewing/</link>
		<comments>http://www.3dvia.com/blog/2008/04/21/introducing-the-latest-3dvia-shape-with-advanced-texture-skewing/#comments</comments>
		<pubDate>Sun, 20 Apr 2008 23:30:50 +0000</pubDate>
		<dc:creator>marcd</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/2008/04/21/introducing-the-latest-3dvia-shape-with-advanced-texture-skewing/</guid>
		<description><![CDATA[We recently released an updated version of 3DVIA Shape that has already hit the blogoshpere.&#160; The key feature of this release is designed to speed up and simplify your modeling workflow - Advanced Texture Skewing.&#160; This enhancement provides the ability to automatically correct the perspective of an image to fit the shape of your model [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Introducing the Latest 3DVIA Shape with Advanced Texture Skewing", url: "http://www.3dvia.com/blog/2008/04/21/introducing-the-latest-3dvia-shape-with-advanced-texture-skewing/" });</script>]]></description>
			<content:encoded><![CDATA[<p>We recently released an updated version of <a href="http://www.3dvia.com/shapeit/">3DVIA Shape</a> that has <a href="http://www.earthware.co.uk/blog/?p=52">already hit the blogoshpere</a>.&nbsp; The key feature of this release is designed to speed up and simplify your modeling workflow - Advanced Texture Skewing.&nbsp; This enhancement provides the ability to automatically correct the perspective of an image to fit the shape of your model in a few easy steps.</p>
<p>How will this speed up and simplify your workflow?&nbsp; Typically, we have found that users will take their textures into an external application like Photoshop to manually adjust the perspective to fit a surface on their model.&nbsp; This new feature eliminates this time-consuming step (and you know how long it can take Photoshop to load) and automates part of the effort.&nbsp; You simply apply the texture to your model, identify the corners that make up the portion of the image that you need and 3DVIA Shape will automatically transform the image to fit correctly!</p>
<p>This is a feature that is best demonstrated visually. Take a look at the following video (very short - just over a minute).</p>
<p><embed src="http://www.youtube.com/v/NP2GMRgkw4w" width="425" height="350" type="application/x-shockwave-flash"> </p>
<p>Here’s is a link to the model in the video on 3dvia.com.&nbsp; Click the &#8220;PLAY 3D&#8221; button to render view and examine the model in the browser.</p>
<p><iframe border="0" marginwidth="0" marginheight="0" src="http://www.3dvia.com/iframe_view_media.php?media_id=65F6895B6D7F5163&amp;viewer=0&amp;width=410&amp;height=310" width="410" scrolling="no" height="310" topmargin="0" leftmargin="0"></iframe></p>
<p><strong>Other Key Updates?</strong> </p>
<p>In addition to the Advanced Texture Skewing tool, there are many other improvements in 3DVIA Shape including better tutorials, help and better geometry manipulation.&nbsp; The following video demonstrates one of the abilities of the geometry manipulation set of enhancements. The video shows how to change the anchor point of a piece of geometry while performing a simple cut/paste action. </p>
<p>&nbsp;<embed src="http://www.youtube.com/v/UpkkS2iHRUE" width="425" height="350" type="application/x-shockwave-flash"> </embed></p>
<p>&nbsp;</p>
<p>Interested? Try <a title="Free 3D Modeling" href="http://www.3dvia.com/shapeit/" target="_blank">3DVIA Shape</a> now&#8230;it&#8217;s free!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>If it&#8217;s Modeled in Vegas, Does it Stay in Vegas? The New Live Maps</title>
		<link>http://www.3dvia.com/blog/2008/04/11/if-its-modeled-in-vegas-does-it-stay-in-vegas-the-new-live-maps/</link>
		<comments>http://www.3dvia.com/blog/2008/04/11/if-its-modeled-in-vegas-does-it-stay-in-vegas-the-new-live-maps/#comments</comments>
		<pubDate>Fri, 11 Apr 2008 11:50:43 +0000</pubDate>
		<dc:creator>David</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Update]]></category>

		<category><![CDATA[Virtual Earth]]></category>

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		<description><![CDATA[
A new release of the Live Maps service is now public and the centerpiece is a much improved &#8220;Version 2&#8243; view of several top cities including Las Vegas.&#160; The version 2 update features cities with many more modeled buildings, higher resolution textures, and rendered trees!&#160; Other cities with a version 2 spruce up include Dallas, [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "If it&#8217;s Modeled in Vegas, Does it Stay in Vegas? The New Live Maps", url: "http://www.3dvia.com/blog/2008/04/11/if-its-modeled-in-vegas-does-it-stay-in-vegas-the-new-live-maps/" });</script>]]></description>
			<content:encoded><![CDATA[</p>
<p>A new release of the <a title="Windows Live Maos" href="http://virtualearth.spaces.live.com/blog/cns!2BBC66E99FDCDB98!14129.entry" target="_blank">Live Maps service is now public</a> and the centerpiece is a much improved &#8220;Version 2&#8243; view of several top cities including Las Vegas.&nbsp; The version 2 update features cities with many more modeled buildings, higher resolution textures, and rendered trees!&nbsp; Other cities with a version 2 spruce up include Dallas, Denver and Phoenix. </p>
<p>It&#8217;s amazing - click on the image to zoom into the improved 3D Las Vegas.</p>
<p><a href="http://maps.live.com/default.aspx?v=2&amp;FORM=LMLTCC&amp;cp=36.112307~-115.173487&amp;style=a&amp;lvl=19&amp;tilt=-21.9062459851011&amp;dir=6.28710294897714&amp;alt=755.289634440094&amp;cam=36.109218~-115.173907&amp;scene=-1&amp;phx=0&amp;phy=0&amp;phscl=1&amp;encType=1" target="_blank"><img src="http://byfiles.storage.msn.com/y1pTcqBXnZTBA-_6zp1AXJsnotz2AhfWqd71h1Cw1jSzzFwZrhoBVKxphfFexfhFbUDsbX70O3g1oI?PARTNER=WRITER"></a> </p>
<p>Also featured in the update&#8230;an improved Virtual Earth - 3DVIA.&nbsp; Some of the new enhancements include lighting for contributed models, creation of preview thumbnails when you save a model, and much faster publishing when using high resolution textures.&nbsp; To try it out while in Live Maps, switch into 3D view, right click where you would like to add a building and choose &#8216;Add 3D model&#8217;. </p>
<p>Other key updates for Live Maps include:</p>
<ul>
<li><strong>Export Your Collection to Your Navigation/GPS Device</strong>
<li><strong>The Ability to Add Labels <strong>for Birds Eye Imagery</strong></strong>
<li><strong>1-Click Directions </strong>(They call it Party Maps!)
<li><strong>MapCruncher Integration!&#8230;</strong>MapCruncher is a tool for registering your raster maps to create map tiles for mashups. You can now add your MapCrunched layers to Collections
<li>&#8220;<strong>GeoWeb Exploration&#8221;&#8230;&#8221;</strong>one of the largest stores of local content on the web&#8221;
<li><strong>Neighborhood Subscribe via GeoRSS</strong>&#8230;.very cool feature allowing to subscribe to local updates of a given geographic area!
<li><strong>Tour Enhancements Including Hi-Def Movies</strong>
<li><b>Directions and Traffic Enhancements</b>
<li><strong>Improved Display of KML Files Including Google MyMaps Links</strong></li>
</ul>
<p>&nbsp; </p>
<p>&nbsp; </p>
<p>There is already some buzz for the update from around the blogosphere including:</p>
<ul>
<li><a href="http://www.webware.com/8301-1_109-9916747-2.html">Live Maps hits us with a big release</a>
<li><a href="http://www.liveside.net/blogs/main/archive/2008/04/11/new-live-search-maps-is-live.aspx">New Live Search Maps is Live</a>
<li><a href="http://www.nytimes.com/2008/04/10/technology/10maps.html?ex=1365566400&amp;en=97604d492a347866&amp;ei=5124&amp;partner=permalink&amp;exprod=permalink" target="_blank">Microsoft Introduces Tool for Avoiding Traffic Jams</a>
<li><a href="http://mes-newslive.blogspot.com/2008/04/new-live-search-maps-is-live.html">New <b>Live</b> Search <b>Maps</b> is <b>Live</b></a>
<li><a href="http://micromiel.com/2008/04/11/maps-is-live/">The New <b>Maps</b> Is <b>Live</b></a>
<li><a href="http://www.mapforums.com/new-release-live-maps-virtual-earth-3d-now-live-7456.html">The New Release of <b>Live Maps</b> and Virtual Earth 3D is now <b>Live</b>!</a></li>
</ul>
<p>Congratulations to the Live Maps team!</p>
<p>&nbsp; </p>
<p>- - - - - - - - - - - - - - - - - - - - - - - - - </p>
<div class="wlWriterEditableSmartContent" id="scid:0767317B-992E-4b12-91E0-4F059A8CECA8:f4386d46-c868-4500-ac9f-78feb1204718" style="padding-right: 0px; display: inline; padding-left: 0px; padding-bottom: 0px; margin: 0px; padding-top: 0px">Technorati Tags: <a href="http://technorati.com/tags/Virtual%20Earth" rel="tag">Virtual Earth</a>,<a href="http://technorati.com/tags/3D" rel="tag">3D</a>,<a href="http://technorati.com/tags/3D%20Models" rel="tag">3D Models</a>,<a href="http://technorati.com/tags/GIS" rel="tag">GIS</a>,<a href="http://technorati.com/tags/Google%20Earth" rel="tag">Google Earth</a>,<a href="http://technorati.com/tags/Live%20Maps" rel="tag">Live Maps</a>,<a href="http://technorati.com/tags/Windows" rel="tag">Windows</a></div>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><a href="http://sharethis.com/item?&wp=2.3.3&amp;publisher=f5e498a7-fe30-44e3-b22a-d68d4d91b1b6&amp;title=If+it%26%238217%3Bs+Modeled+in+Vegas%2C+Does+it+Stay+in+Vegas%3F+The+New+Live+Maps&amp;url=http%3A%2F%2Fwww.3dvia.com%2Fblog%2F2008%2F04%2F11%2Fif-its-modeled-in-vegas-does-it-stay-in-vegas-the-new-live-maps%2F">ShareThis</a></p>]]></content:encoded>
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		<item>
		<title>Start with the best - Remix the rest</title>
		<link>http://www.3dvia.com/blog/2008/04/10/start-with-the-best-remix-the-rest/</link>
		<comments>http://www.3dvia.com/blog/2008/04/10/start-with-the-best-remix-the-rest/#comments</comments>
		<pubDate>Thu, 10 Apr 2008 14:11:59 +0000</pubDate>
		<dc:creator>dswavely</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[General]]></category>

		<category><![CDATA[Models Spotlight]]></category>

		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/2008/04/10/start-with-the-best-remix-the-rest/</guid>
		<description><![CDATA[Remixing is one of the most powerful Shape tools in 3DVIA. When a 3dxml model created in Shape catches your eye, you can use it as a starting point for your own versions and also as a valuable learning tool. A great case in point is the CocaCola truck meticulously modeled by Rguyen.




Just a few [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Start with the best - Remix the rest", url: "http://www.3dvia.com/blog/2008/04/10/start-with-the-best-remix-the-rest/" });</script>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/rguyen-profile-thumb.png" title="Rguyen profile thumb"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/rguyen-original-model.png" title="Rguyen - original model"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/headlight-original.png" title="headlight - original"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/horns-and-lights-original.png" title="horns-lights - original"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/mirror-original.png" title="mirror - original"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/tires-and-mud-flap-original.png" title="mud flap - original"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/cab-and-trailer-separated.png" title="cab-trailer separated"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/sleeper-gone.png" title="sleeper gone"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/tanks-shortened.png" title="tanks shortened"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/cab-and-texture-changes.png" title="cab and texture changes"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/chassis-shortened.png" title="chassis shortened"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/front-end-changes.png" title="front end changes"></a><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/3dvia-overall-remixed.png" title="3dvia overall - end"></a>Remixing is one of the most powerful Shape tools in 3DVIA. When a 3dxml model created in Shape catches your eye, you can use it as a starting point for your own versions and also as a valuable learning tool. A great case in point is the CocaCola truck meticulously modeled by <a target="_blank" href="http://www.3dvia.com/Rguyen/?bcsi_scan_AAA173E4C8545DB8=mn6GmudxW3HYE6NKjZkqtgEAAADYciIB">Rguyen</a>.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/rguyen-profile-thumb.png" title="Rguyen profile thumb"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/rguyen-profile-thumb.png" alt="Rguyen profile thumb" /></a></p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/rguyen-original-model.png" title="Rguyen - original model"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/rguyen-original-model.png" alt="Rguyen - original model" /></a></p>
<p><a href="$Rguyenprofilethumb3.png"></a></p>
<p><a href="$Rguyenoriginalmodel5.png"></a></p>
<p>Just a few detail shots (while Remixing in Shape) give a better idea of how far he went to create the details. Since I was already in Shape, I could use his model to see new possibilities and start modifying his model and learning from that as well. He put a LOT of work into this tractor trailer (articulated lorry)(camion).</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/headlight-original.png" title="headlight - original"><img width="297" src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/headlight-original.png" alt="headlight - original" height="177" style="width: 200px; height: 114px" /></a>  <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/horns-and-lights-original.png" title="horns-lights - original"><img width="253" src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/horns-and-lights-original.png" alt="horns-lights - original" height="136" style="width: 225px; height: 116px" /></a></p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/mirror-original.png" title="mirror - original"><img width="212" src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/mirror-original.png" alt="mirror - original" height="169" style="width: 200px; height: 190px" /></a>  <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/tires-and-mud-flap-original.png" title="mud flap - original"><img width="215" src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/tires-and-mud-flap-original.png" alt="mud flap - original" height="176" style="width: 203px; height: 187px" /></a></p>
<p>The first thing I did was to replace the detailed textures with something that was visually easier to work with. I then selectively deleted bits and pieces, big and small, so that I had just the cab and just the trailer to work with. As I worked I incrementally published the results so that I could always go back and head in a new direction if needed.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/cab-and-trailer-separated.png" title="cab-trailer separated"><img width="417" src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/cab-and-trailer-separated.png" alt="cab-trailer separated" height="201" style="width: 373px; height: 180px" /></a></p>
<p><a href="$cabandtrailerseparated6.png"></a></p>
<p>Then I took the cab by itself and started playing with that to make a shorter wheelbase cab that I can use with lots of different trailers. (Rguyen already has a new log hauling trailer that he put up today!). Here I&#8217;ve removed the sleeper/living quarters section and then shortened the side tanks and reduced the number of lights.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/sleeper-gone.png" title="sleeper gone"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/sleeper-gone.png" alt="sleeper gone" /></a>  <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/tanks-shortened.png" title="tanks shortened"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/tanks-shortened.png" alt="tanks shortened" /></a></p>
<p>Then the hardest part was &#8216;box selecting&#8217; the rear axles, tires and other goodies so that I could shorten the whole wheelbase. Not everything moved the way I expected, but with a little fussing I got it to look pretty good.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/chassis-shortened.png" title="chassis shortened"><img src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/chassis-shortened.png" alt="chassis shortened" /></a></p>
<p><a href="$chassisshortened4.png"></a></p>
<p>Then I started to make some changes to simplify and just make it into a 3DVIA cab. Less dressy and more like a fleet vehicle (although the six headlights are pretty odd). Adding some different textures to the grille, stacks and air cleaners made it different very quickly. Shortening the bumper and adding some holes and, of course, dishing the wheels and adding some interesting (although certainly not traditional) wheel textures also helped change the overall look.</p>
<p><a href="$cabandtexturechanges3.png"></a>  <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/cab-and-texture-changes.png" title="cab and texture changes"><img width="271" src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/cab-and-texture-changes.png" alt="cab and texture changes" height="317" style="width: 239px; height: 274px" /></a>  <a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/front-end-changes.png" title="front end changes"><img width="271" src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/front-end-changes.png" alt="front end changes" height="225" style="width: 247px; height: 205px" /></a></p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2008/04/3dvia-overall-remixed.png" title="3dvia overall - end"><img width="541" src="http://www.3dvia.com/blog/wp-content/uploads/2008/04/3dvia-overall-remixed.png" alt="3dvia overall - end" height="367" style="width: 509px; height: 336px" /></a></p>
<p><a href="$frontendchanges4.png"></a><a href="$3dviaoverallremixed10.png"></a></p>
<p>From start to finish I had a great time. I started with the best I could find, learned a lot from Rguyen&#8217;s modeling techniques and now I have a few different models to start with the next time I want to use the power of Remixing.</p>
<p>Have fun! Make more cool stuff!</p>
<p><a href="$sleepergone4.png"></a></p>
<p><a href="http://sharethis.com/item?&wp=2.3.3&amp;publisher=f5e498a7-fe30-44e3-b22a-d68d4d91b1b6&amp;title=Start+with+the+best+-+Remix+the+rest&amp;url=http%3A%2F%2Fwww.3dvia.com%2Fblog%2F2008%2F04%2F10%2Fstart-with-the-best-remix-the-rest%2F">ShareThis</a></p>]]></content:encoded>
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		<item>
		<title>Tutorial: Back to Basics with 3DVIA Shape</title>
		<link>http://www.3dvia.com/blog/2008/03/25/tutorial-back-to-basics-with-3dvia-shape/</link>
		<comments>http://www.3dvia.com/blog/2008/03/25/tutorial-back-to-basics-with-3dvia-shape/#comments</comments>
		<pubDate>Tue, 25 Mar 2008 14:22:32 +0000</pubDate>
		<dc:creator>marcd</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/2008/03/25/tutorial-back-to-basics-with-3dvia-shape/</guid>
		<description><![CDATA[For my first 3DVIA Shape tutorial, I thought I would go back to basics and pull out one of the starter tutorials from the 3DVIA Shape documentation files.&#160; 
We have tried very hard to ensure that 3DVIA Shape is a product that is simple enough for the average consumer to express their ideas in 3D.&#160; [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Tutorial: Back to Basics with 3DVIA Shape", url: "http://www.3dvia.com/blog/2008/03/25/tutorial-back-to-basics-with-3dvia-shape/" });</script>]]></description>
			<content:encoded><![CDATA[<p>For my first <a title="Free 3D Modeler" href="http://www.3dvia.com/shapeit/" target="_blank">3DVIA Shape</a> tutorial, I thought I would go back to basics and pull out one of the starter tutorials from the <a href="http://www.3dvia.com/shapeit/3DVIA_Shape/help/doc/" target="_blank">3DVIA Shape documentation files</a>.&nbsp; </p>
<p>We have tried very hard to ensure that 3DVIA Shape is a product that is simple enough for the average consumer to express their ideas in 3D.&nbsp; However, as an experienced <a title="Solidworks" href="http://www.solidworks.com" target="_blank">Solidworks</a> modeler, I have to remind myself that even the longest journey sometimes starts with a single step.&nbsp; In this case&#8230;it&#8217;s creating your first shape (no pun intended).&nbsp; These simple steps will also show you how easy it is to get started in 3D.&nbsp; </p>
<h3>Creating the Main (or Your First) Shape</h3>
<p>&nbsp;</p>
<p>First open <a href="http://www.3dvia.com/shapeit/" target="_blank">3DVIA Shape</a> on your desktop.&nbsp; In this tutorial, we are going to draw the very simple shape of a house. </p>
<p>Let&#8217;s get started by using the application&#8217;s navigation features.&nbsp; To rotate your point of view to look down at the ground, press and hold down the left mouse button over the <kbd>Rotate</kbd> area <img height="22" src="http://www.3dvia.com/3DVIAShapeDoc/lshug_T2/images/manipulate_rotate.gif" width="22" border="0"> then drag the mouse around in the desired direction.&nbsp; (For more information, see <a href="http://www.3dvia.com/3DVIAShapeDoc/lshug_T2/lshugut0001.htm#hj-tool">Change Viewpoints using the Pan, Rotate and Zoom Tool</a>).</p>
<p>&nbsp;</p>
<p><a><img height="376" src="http://www.3dvia.com/3DVIAShapeDoc/lshug_T2/images/gs_startview.gif" width="434" border="0"> </a></p>
<li>
<p>Click <kbd>Rectangle</kbd> <img title="Rectangle" src="http://www.3dvia.com/3DVIAShapeDoc/icons_T2/3DVIAimages/I_NXGDrawRectangleCmd_Off.png" border="0"></p>
<li>
<p>To draw the bottom face or foundation of the house, click to define the first corner &#8220;A&#8221; then drag diagonally to the opposite corner &#8220;B&#8221;.
<p><a><img height="376" src="http://www.3dvia.com/3DVIAShapeDoc/lshug_T2/images/draw03.gif" width="434" border="0"> </a>
<p>A face is automatically created.
<p>Note: If the rectangle is not drawn on the ground, change your point of view to do that.</p>
<li>
<p>Click <kbd>Push 'n Pull </kbd><img title="Push 'n Pull" src="http://www.3dvia.com/3DVIAShapeDoc/icons_T2/3DVIAimages/I_NXGPressandDragCmd_Off.png" border="0"></p>
<li>
<p>To create the house walls, grab the face and drag upwards in the direction of the arrow.
<p><img height="215" src="http://www.3dvia.com/3DVIAShapeDoc/lshug_T2/images/drag01.gif" width="352" border="0"></p>
<li>
<p>Click <kbd>Draw </kbd><img title="Draw" src="http://www.3dvia.com/3DVIAShapeDoc/icons_T2/3DVIAimages/I_NXGDrawCmd_Off.png" border="0"></p>
<li>
<p>Draw a break line from midpoint A to midpoint B on the top face. This line will serve to create the roof.
<p><img height="180" src="http://www.3dvia.com/3DVIAShapeDoc/lshug_T2/images/roof_draw02.gif" width="280" border="0"></p>
<li>
<p>Click <kbd>Manipulate <img title="Manipulate" src="http://www.3dvia.com/3DVIAShapeDoc/icons_T2/3DVIAimages/I_NXGManipulateCmd_Off.png" border="0"></kbd></p>
<li>
<p>Select the break line.
<p>Manipulation axes appear to help you.
<p><img height="196" src="http://www.3dvia.com/3DVIAShapeDoc/lshug_T2/images/manipulate_axes01.gif" width="257" border="0"></p>
<li>
<p>Select the vertical axis and drag up to create a triangular roof.
<p><img height="234" src="http://www.3dvia.com/3DVIAShapeDoc/lshug_T2/images/roof_drag01.gif" width="251" border="0"></p>
<p>&nbsp;
<p>Enjoy!
<p>&nbsp;</p>
<hr noshade size="1"> <img style="margin: 0px 20px 0px 0px" height="60" alt="marcd" src="http://www.3dvia.com/blog/wp-content/uploads/userphoto/marcd.jpg" width="60" align="left">Marc is our resident expert on Microsoft Virtual Earth, online mapping applications and 3D modeling applications.
<p><strong>Visit:</strong>&nbsp;&nbsp; <a href="http://www.3dvia.com/mdigregorio/">mdigregorio Profile on 3DVIA</a>&nbsp;&nbsp; |&nbsp;&nbsp; <a href="http://www.3dvia.com">mdigregorio Website</a> </p>
<hr noshade size="1">
<p>&nbsp;</p>
</p>
<div class="wlWriterSmartContent" id="scid:0767317B-992E-4b12-91E0-4F059A8CECA8:42145e2c-c1db-437c-91ed-e29099556d5a" style="padding-right: 0px; display: inline; padding-left: 0px; padding-bottom: 0px; margin: 0px; padding-top: 0px">Technorati Tags: <a href="http://technorati.com/tags/3D" rel="tag">3D</a>,<a href="http://technorati.com/tags/Free%203D%20Models" rel="tag">Free 3D Models</a>,<a href="http://technorati.com/tags/Free%203D%20Modeler" rel="tag">Free 3D Modeler</a>,<a href="http://technorati.com/tags/3DVIA" rel="tag">3DVIA</a></div>
</p>
</li>
<p><a href="http://sharethis.com/item?&wp=2.3.3&amp;publisher=f5e498a7-fe30-44e3-b22a-d68d4d91b1b6&amp;title=Tutorial%3A+Back+to+Basics+with+3DVIA+Shape&amp;url=http%3A%2F%2Fwww.3dvia.com%2Fblog%2F2008%2F03%2F25%2Ftutorial-back-to-basics-with-3dvia-shape%2F">ShareThis</a></p>]]></content:encoded>
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		<item>
		<title>Amazing Paris Fly Through Built on Virtual Earth and 3DVIA</title>
		<link>http://www.3dvia.com/blog/2008/02/26/amazing-paris-fly-through-built-on-virtual-earth-and-3dvia/</link>
		<comments>http://www.3dvia.com/blog/2008/02/26/amazing-paris-fly-through-built-on-virtual-earth-and-3dvia/#comments</comments>
		<pubDate>Tue, 26 Feb 2008 13:40:24 +0000</pubDate>
		<dc:creator>David</dc:creator>
		
		<category><![CDATA[3D Experience]]></category>

		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Models Spotlight]]></category>

		<category><![CDATA[Virtual Earth]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=118</guid>
		<description><![CDATA[   Video: 3D Tour of New Microsoft Buildings in Paris
&#160;
Under the category of cool things that you can accomplish with our very own Virtual Earth - 3DVIA 3D modeling application and Microsoft Virtual Earth, the above fly through was built for a presentation of the proposed Eos Generali building in the heart of [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Amazing Paris Fly Through Built on Virtual Earth and 3DVIA", url: "http://www.3dvia.com/blog/2008/02/26/amazing-paris-fly-through-built-on-virtual-earth-and-3dvia/" });</script>]]></description>
			<content:encoded><![CDATA[<p><embed name="msn_soapbox" pluginspage="http://macromedia.com/go/getflashplayer" src="http://images.video.msn.com/flash/soapbox1_1.swf" width="432" height="364" type="application/x-shockwave-flash" flashvars="c=v&amp;v=f327b327-35df-4f36-8dfa-67ee04027a44&amp;ifs=true&amp;fr=shared" allowscriptaccess="always" allowfullscreen="true" base="http://images.video.msn.com/" quality="high" />   <br /><a title="3D Tour of New Microsoft Buildings in Paris" href="http://soapbox.msn.com/video.aspx?showPlaylist=true&amp;playlist=videoByUuids:uuids:f327b327-35df-4f36-8dfa-67ee04027a44" target="_new">Video: 3D Tour of New Microsoft Buildings in Paris</a>
<p>&nbsp;</p>
<p>Under the category of cool things that you can accomplish with our very own <a href="http://www.3dvia.com/blog/?p=76" target="_blank">Virtual Earth - 3DVIA 3D modeling application</a> and <a href="http://www.microsoft.com/virtualearth/" target="_blank">Microsoft Virtual Earth</a>, the above fly through was built for a presentation of the proposed <a href="http://www.eos-generali.com/">Eos Generali</a> building in the heart of the Paris business district.&#160; We worked closely with several groups to produce the video including our old friends from <a href="http://www.earthware.co.uk">Earthware</a> (a.k.a. <a href="http://www.3dvia.com/siege103/">siege103</a> on <a title="Free 3D Models" href="http://www.3dvia.com/" target="_blank">3DVIA.com</a>) who produced many of the buildings that you see in the presentation.</p>
<p>Although you may not have the 3D modeling talent of Chris (Earthware) or Marc (3DVIA), you can produce the same concept on Virtual Earth today.&#160; <a href="3D models for yourself then please click here." target="_blank">Everything you see above</a> was produced through applications that are freely available right now.&#160; The buildings were modeled with the Virtual Earth - 3DVIA version of our free <a href="in Shape" target="_blank">Shape 3D modeling</a> application and the &quot;fly through&quot; capability comes standard with Virtual Earth.&#160; Marc has already promised a tutorial on how to produce your own that will be posted here soon.</p>
<p>The video was posted earlier on several sites including the <a href="http://virtualearth.spaces.live.com/blog/cns!2BBC66E99FDCDB98!11445.entry" target="_blank">Virtual Earth / Live Maps</a> and <a href="http://www.earthware.co.uk/blog/?p=44" target="_blank">Earthware</a> blogs.&#160; I like Michael&#8217;s second comment on the VE / Live Map blog<em>&#8230;&quot;It almost looks just like 2nd Life! I couldn&#8217;t help but notice that. It would be interesting to have a sort of 2nd Life in Virtual Earth. Where it takes place in more realistic setting and realistic people, don&#8217;t you? That would be neat.&quot;</em>&#160;</p>
<p>Interesting, don&#8217;t you think?</p>
<p>&#160;</p>
<p><span style="align:right;"><br />
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		<item>
		<title>Create Your Own 3D World with Virtual Earth - 3DVIA</title>
		<link>http://www.3dvia.com/blog/2008/02/07/create-your-own-3d-world-with-virtual-earth-3dvia/</link>
		<comments>http://www.3dvia.com/blog/2008/02/07/create-your-own-3d-world-with-virtual-earth-3dvia/#comments</comments>
		<pubDate>Thu, 07 Feb 2008 16:17:29 +0000</pubDate>
		<dc:creator>David</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[General]]></category>

		<category><![CDATA[Models Spotlight]]></category>

		<category><![CDATA[Virtual Earth]]></category>

		<category><![CDATA[Virtual World]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=116</guid>
		<description><![CDATA[
Just last month, Microsoft blogger Steve Lombardi posted a great article on 3D mashups created utilizing the modeling capability of Virtual Earth - 3DVIA combined with Virtual Earth technology.&#160; He detailed how developers can embed Virtual Earth 3D maps into their web applications and use our Virtual Earth - 3DVIA product to import custom building [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Create Your Own 3D World with Virtual Earth - 3DVIA", url: "http://www.3dvia.com/blog/2008/02/07/create-your-own-3d-world-with-virtual-earth-3dvia/" });</script>]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 0px 20px 10px 0px" height="227" src="http://www.3dvia.com/blog/wp-content/uploads/2008/02/idv_building.jpg" width="225" align="left"></p>
<p>Just last month, Microsoft blogger Steve Lombardi <a title="3D modesl for Virtual earth" href="http://virtualearth.spaces.live.com/blog/cns!2BBC66E99FDCDB98!11043.entry" target="_blank">posted a great article</a> on 3D mashups created utilizing the modeling capability of Virtual Earth - 3DVIA combined with <a title="3D Models for Virtual Earth" href="Virtual Earth " target="_blank">Virtual Earth</a> technology.&nbsp; He detailed how developers can embed Virtual Earth 3D maps into their web applications and use our Virtual Earth - 3DVIA product to import custom building models.&nbsp; You can see the final result <a href="http://www.veteam.members.winisp.net/3dcv/3dcv.html">here</a>.</p>
<p>Although I did not get a chance to post an article on his creation then, this week delivered yet another great example of a 3D mashup posted on the <a title="3D Modeling" href="http://labs.idvsolutions.com/" target="_blank">IDV Solutions blog</a> titled &#8220;<a href="http://labs.idvsolutions.com/2008/02/05/3d-or-not-3d-that-is-the-question/">3D, or Not 3D: That Is the Question</a>&#8220;.&nbsp; The article is a great step-by-step tutorial on how to build 3D models for Virtual Earth.&nbsp; However, in addition to the snappy title that I know he must have been dying to use, the article contains a <a title="Virtual earth 3D Model" href="http://labs.idvsolutions.com/wp-content/uploads/2008/02/3dcollectiondemo.html">link to the incredible mashup they have created </a>on their own Virtual Earth a based application.&nbsp; It is a great example of what you can be accomplished with Virtual Earth - 3DVIA and worth checking out.</p>
<p>Fans of 3DVIA.com might remember the IDV Solutions 3D <a title="3D Building Model" href="http://www.3dvia.com/abhi/media/5D6941536577495B">building</a>&nbsp; model as one of our featured models in January.&nbsp; Here is the model on 3DVIA.com. (click the PLAY 3D button to view it).</p>
<p><iframe border="0" marginwidth="0" marginheight="0" src="http://www.3dvia.com/iframe_view_media.php?media_id=5D6941536577495B&amp;viewer=0&amp;width=410&amp;height=310" width="410" scrolling="no" height="310" leftmargin="0" topmargin="0"> 	</iframe>
<p>&nbsp;</p>
<p>And here is the <a title="Virtual Earth 3D Model" href="http://labs.idvsolutions.com/wp-content/uploads/2008/02/3dcollectiondemo.html">here is the same building within the IDV 3D Mashup built</a> on what they call their &#8220;experiment&#8221;.&nbsp; What do you think?</p>
<p>&nbsp;</p>
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		<title>Challenge Complete - 3D Air Traffic Control</title>
		<link>http://www.3dvia.com/blog/2008/01/11/challenge-complete-3d-air-traffic-control/</link>
		<comments>http://www.3dvia.com/blog/2008/01/11/challenge-complete-3d-air-traffic-control/#comments</comments>
		<pubDate>Fri, 11 Jan 2008 18:46:25 +0000</pubDate>
		<dc:creator>David</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Models Spotlight]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=110</guid>
		<description><![CDATA[That was quick.&#160; I published a post earlier this week covering the great building models that siege103 had posted on 3DVIA using Google SketchUp.&#160; In that post, I challenged Chris from Earthware to create a version of his building using our 3DVIA Shape modeling application and&#8230;Voilà!
&#160;3D Model of the Duxford Control Tower
 	
View Model on [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Challenge Complete - 3D Air Traffic Control", url: "http://www.3dvia.com/blog/2008/01/11/challenge-complete-3d-air-traffic-control/" });</script>]]></description>
			<content:encoded><![CDATA[<p>That was quick.&nbsp; I published a post earlier this week covering the great building models that <a href="http://www.3dvia.com/siege103/">siege103</a> had posted on <a title="Free 3D Model Hosting" href="http://www.3dvia.com" target="_blank">3DVIA</a> using Google SketchUp.&nbsp; In that post, I challenged Chris from <a href="http://www.earthware.co.uk">Earthware</a> to create a version of his building using our <a title="Free 3D Modeling Software" href="http://www.3dvia.com/shapeit/" target="_blank">3DVIA Shape</a> modeling application and&#8230;Voilà!</p>
<p>&nbsp;<strong>3D Model of the Duxford Control Tower</strong></p>
<p><iframe border="0" marginwidth="0" marginheight="0" src="http://www.3dvia.com/iframe_view_media.php?media_id=40086476485A6C7E&amp;viewer=0&amp;width=410&amp;height=310" width="410" scrolling="no" height="310" topmargin="0" leftmargin="0"> 	</iframe>
<p><a title="3D Air Traffic Control Model" href="http://www.3dvia.com/siege103/media/40086476485A6C7E" target="_blank">View Model on 3DVIA</a>&nbsp;</p>
<p>Thank you for the quick turn around on the very cool <a title="Free 3D Models" href="http://www.3dvia.com/3dmodels/" target="_blank">3D model</a>.&nbsp; I put the same assignment out to anyone else - make a 3D model using 3DVIA Shape and drop a comment here.&nbsp; I&#8217;ll post the best versions when you upload them to the <a title="Free 3D Model hosting" href="http://www.3dvia.com" target="_blank">site</a>.</p>
<p><strong>While we are on the subject of buildings&#8230;</strong>you should check out Marc&#8217;s new group for <a title="3D House Models" href="http://www.3dvia.com/groups/group_home.php?groupId=BF0DA3B58799ABBD" target="_blank">House and Building 3D modelers</a>.&nbsp; After you join the group, you can add your 3D models to the group directly from the model page. </p>
<p>&nbsp;</p>
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		<item>
		<title>New 3D Building Models on 3DVIA</title>
		<link>http://www.3dvia.com/blog/2008/01/09/new-3d-building-models-on-3dvia/</link>
		<comments>http://www.3dvia.com/blog/2008/01/09/new-3d-building-models-on-3dvia/#comments</comments>
		<pubDate>Wed, 09 Jan 2008 15:52:31 +0000</pubDate>
		<dc:creator>David</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Models Spotlight]]></category>

		<category><![CDATA[Virtual Earth]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=109</guid>
		<description><![CDATA[ 
siege103 from Earthware recently posted some interesting 3D models to 3DVIA that were built using Google SketchUp. The best 2 models he uploaded were the Housing Terrace and Shopping Center models. 
My assignment for Chris this week&#8230;try creating some of your models using 3DVIA Shape?
&#160;Siege103&#8217;s 3D Shopping Center
&#160; 	
You may remember his great (and [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "New 3D Building Models on 3DVIA", url: "http://www.3dvia.com/blog/2008/01/09/new-3d-building-models-on-3dvia/" });</script>]]></description>
			<content:encoded><![CDATA[<p><a title="3D Models on 3DVIA" href="http://www.3dvia.com/siege103/"><img style="margin: 10px 20px 0px 0px" height="60" alt="siege103 (Profile Image)" src="http://www.3dvia.com/3dsearch/Content/60A84456687A4C5E_C2.jpg?DefaultImage=user_photo_default.gif" width="60" align="left"> </a></p>
<p><a href="http://www.3dvia.com/siege103/">siege103</a> from <a title="Earthware, Interactive Mapping Solutions" href="http://www.earthware.co.uk" target="_blank">Earthware</a> recently posted some interesting 3D models to <a title="3D model warehouse" href="http://www.3dvia.com/" target="_blank">3DVIA</a> that were built using Google SketchUp. The best 2 models he <a title="Upload 3D Models" href="http://www.3dvia.com" target="_blank">uploaded </a>were the <a title="3D Brick House" href="http://www.3dvia.com/siege103/media/946CB88A9CAE8092" target="_blank">Housing Terrace</a> and <a title="3D Shopping Center" href="http://www.3dvia.com/siege103/media/49B56D7F51637547" target="_blank">Shopping Center</a> models. </p>
<p>My assignment for Chris this week&#8230;try creating some of your models using <a title="Free 3D Modeling Application" href="http://www.3dvia.com/shapeit/" target="_blank">3DVIA Shape</a>?</p>
<p>&nbsp;<strong>Siege103&#8217;s 3D Shopping Center</strong></p>
<p>&nbsp;<iframe border="0" marginwidth="0" marginheight="0" src="http://www.3dvia.com/iframe_view_media.php?media_id=49B56D7F51637547&amp;viewer=0&amp;width=410&amp;height=310" width="410" scrolling="no" height="310" leftmargin="0" topmargin="0"> 	</iframe></p>
<p>You may remember his great (and honest) <a title="3D Models for Virtual Earth" href="http://www.earthware.co.uk/blog/wp-trackback.php?p=25">review</a> from the <a href="http://www.earthware.co.uk/" target="_blank">Earthware Blog</a> covering the <a title="3D Modeling for Virtual Earth" href="http://www.youtube.com/watch?v=x8HAgjMGE2k" target="_blank">Microsoft Virtual Earth - 3DVIA</a> release and the video he produced on &#8220;<a href="http://www.earthware.co.uk/blog/wp-trackback.php?p=24">Creating your first building in Virtual Earth 6</a>&#8220;.</p>
<p>To upload your 3D models to our free 3D model hosting service, <a title="free 3D models" href="http://www.3dvia.com/create_account.php">create a 3DVIA account and enjoy</a>. </p>
<p>Cheers!</p>
<p>&nbsp;</p>
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		<title>Learn to Walk Before You Run . . . Changing Viewpoint in 3DVIA Shape</title>
		<link>http://www.3dvia.com/blog/2007/11/15/learn-to-walk-before-you-run-changing-viewpoint-in-3dvia-shape/</link>
		<comments>http://www.3dvia.com/blog/2007/11/15/learn-to-walk-before-you-run-changing-viewpoint-in-3dvia-shape/#comments</comments>
		<pubDate>Thu, 15 Nov 2007 14:10:25 +0000</pubDate>
		<dc:creator>rhalstead</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=86</guid>
		<description><![CDATA[Before you create your first 3D model, it is important to have a clear idea of how to move around in 3D.
A basic mistake we see many first time Shape users make, is trying to create a model, before they even know how to view that model. We call this mistake “Running before you can [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Learn to Walk Before You Run . . . Changing Viewpoint in 3DVIA Shape", url: "http://www.3dvia.com/blog/2007/11/15/learn-to-walk-before-you-run-changing-viewpoint-in-3dvia-shape/" });</script>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dvia.com/shapeit/" title="3DVIA Shape"><img src="http://www.3dvia.com/blog/wp-content/uploads/2007/11/shape_interface.png" title="shape_interface.png" alt="shape_interface.png" style="margin: 0pt 15px 0pt 0pt" align="left" border="0" height="138" width="191" /></a>Before you create your first 3D model, it is important to have a clear idea of how to move around in 3D.</p>
<p>A basic mistake we see many first time Shape users make, is trying to create a model, before they even know how to view that model. We call this mistake “Running before you can walk”.  If you do this, you can still learn 3D modeling, but you are going to “fall down”, many (many!) times.</p>
<p>A better approach to 3D (and to learning any 3D application) is to “learn to walk” before trying out more complex functionality.  In 3DVIA Shape, “learning to walk” is called “Changing Viewpoints”, and basic instructions can be found <a href="http://www.3dvia.com/3DVIAShapeDoc/lshug_I2/lshugut0001.htm" title="3DVIA Shape" target="_blank">on this page</a>.</p>
<p>Viewing objects in 3D is more complicated than 2D.  If you have extensively used 3D (in games, or CAD applications), you will already know this.  If you haven’t used 3D before, it will take some time to understand and master the basic concepts that allow you to “move around” in 3D space.  I thought I would give you a quick overview of 3DVIA Shape object navigation, explaining 3D navigational concepts and providing tips on how and when to use them.  This should get you going quickly.</p>
<p>There are 4 basic navigational functions in 3DVIA Shape:</p>
<p>1. Center (“center” the viewpoint on an object)<br />
2. Pan  (move an object up, down, left or right)<br />
3. Rotate (rotate around an object)<br />
4. Zoom (move viewpoint closer or further away)</p>
<p>3DVIA Shape has 2 ways of using the mouse to control the viewpoint navigation functions.</p>
<p>One way is to use the Pan, Rotate and Zoom Tool, which is located at the bottom of the window.</p>
<p>The other way is to the middle mouse button, which on most pointing devices is the scroll wheel.  [Yes the scroll wheel can be clicked, and when clicked is called the “middle mouse button”.]  This blog entry provides detailed instructions on how to use the middle mouse button to navigate Shape 3D models.  While this technique is harder to learn, it is the best technique to learn if you want to learn how to build models.</p>
<p><strong>Centering</strong></p>
<p>Of these functions, the most important concept is “Centering.”   Centering is hard to understand, because it doesn’t have an exact 2D equivalent. Centering allows the user to reset (and relocate) the exact of part of a model that they want to work with and look at more closely.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_image001.jpg" title="3DVIA Change Viewpoint Tutorial"><img src="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_image001.jpg" title="3DVIA Change Viewpoint Tutorial" alt="3DVIA Change Viewpoint Tutorial" style="margin: 0pt 15px 0pt 0pt" align="left" border="0" height="143" width="190" /></a></p>
<p>To learn to use Center, it’s a good idea to practice on an existing model.  You can do this by going to a model page and using the Remix link to bring that model up into Shape for viewing and editing.  I have setup <a href="http://www.3dvia.com/rhalstead/media/AACF8EA0B28496A8" title="3DVIA Shape" target="_blank">a model for you to use here</a>.</p>
<p>After you have logged in, click the “Remix” link right next to the model on that page.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_image002.jpg" title="3DVIA Change Viewpoint Tutorial (Slide 2)"><img src="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_image002.jpg" title="3DVIA Change Viewpoint Tutorial (Slide 2)" alt="3DVIA Change Viewpoint" style="margin: 5pt 15px 5pt 5pt" align="right" border="0" height="175" width="245" /></a></p>
<p>To Center the view point, you point to an object and click and release the middle mouse button.  Try this now, first on the Pyramid and then on the Cylinder.</p>
<p>Centering on the pyramid places the pyramid at the center of the window and centering on the cylinder places the cylinder at the center of the Shape window.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_image003.jpg" title="3DVIA Change Viewpoint Tutorial (Slide 3)"><br />
</a></p>
<p>If this didn’t work as expected, you should try again.  This time be careful to depress the middle mouse button without moving the position of the mouse on the desk.  This should work now.  If you press the middle mouse button, but move the mouse (even slightly), then the centering action doesn’t happen.  This is because the combination of holding down MMB and moving the mouse causes viewpoint panning (horizontal or vertical displacement).</p>
<p><strong>Pan</strong></p>
<p>To pan means to move objects on the screen horizontally or vertically, following movements of the mouse.  The easiest way to Pan in 3DVIA Shape is to click and hold down the middle mouse button and &#8220;drag&#8221;.  This is identical to click and drag in 2D (like Google Maps) and should be easy to learn.  One point to keep in mind is that Pan does not change the Center location, so you are moving the Center when you Pan the viewpoint.  Please try panning the test model now.  Move the viewpoint so that the Brick is near the center of the window.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_pan.jpg" title="3DVIA Viewpoint Manipulation Tutorial"><img src="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_pan.jpg" alt="3DVIA Viewpoint Manipulation Tutorial" height="182" width="562" /></a></p>
<p><strong>Rotate</strong></p>
<p>Rotation changes the angle from which the 3D model is being viewed.  The viewing angle can be changed in either the horizontal plane, or the vertical plane (or both at the same time).</p>
<p>You rotate by holding down the middle and left mouse buttons at the same time.  The order in which you depress the buttons is important.  First click and hold the middle mouse button.  Then click and hold the left mouse button.  Now drag the mouse.  Vertical rotation happens when you drag the mouse forward and backward.  Horizontal rotation is controlled by dragging the mouse to the left and right.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_rotate.jpg" title="3DVIA Change Viewpoint Tutorial"><img src="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_rotate.jpg" alt="3DVIA Change Viewpoint Tutorial" height="184" width="576" /></a></p>
<p><strong>Zoom</strong></p>
<p>Zooming allows you change your distance from an object.  Activate the Zoom function by clicking and holding down the middle mouse button, and then, clicking and releasing the left mouse button.  Now when you drag the mouse forward and backward, you will get closer and further away from objects on the screen.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_zoom.jpg" title="3DVIA Change Viewpoint Tutorial (Zoom In)"><img src="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_zoom.jpg" alt="3DVIA Change Viewpoint Tutorial (Zoom In)" height="183" width="573" /></a></p>
<p><strong>Zoom with Scroll Wheel</strong></p>
<p>You can also access Zoom at any time, by rotating the scroll wheel.  Zooming in using the scroll wheel works a little differently than zooming out.  If you position the pointer at the top edge of the cube and scroll the wheel forward, the zoom in motion keeps the pointer location in the same place.  Note how you end up with the edge of the cube at the center of the window.</p>
<p><a href="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_zoom_wheel.jpg" title="3DVIA Change Viewpoint Tutorial (Zoom with Scroll Wheel)"><img src="http://www.3dvia.com/blog/wp-content/uploads/2007/11/3dvia_viewpoint_zoom_wheel.jpg" alt="3DVIA Change Viewpoint Tutorial (Zoom with Scroll Wheel)" height="183" width="573" /></a></p>
<p>I hope you find this overview of Shape Viewpoint Navigation helpful.  If you have any questions please feel free to post comments in the blog.</p>
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		<title>Introducing 3DVIA Shape Beta</title>
		<link>http://www.3dvia.com/blog/2007/11/06/introducing-3dvia-shape-beta/</link>
		<comments>http://www.3dvia.com/blog/2007/11/06/introducing-3dvia-shape-beta/#comments</comments>
		<pubDate>Tue, 06 Nov 2007 14:08:01 +0000</pubDate>
		<dc:creator>pierre</dc:creator>
		
		<category><![CDATA[3DVIA Shape]]></category>

		<category><![CDATA[General]]></category>

		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=79</guid>
		<description><![CDATA[
We are proud to announce the availability of 3DVIA Shape Beta, our new and easy to use 3D modeling application that is free to install and use!
With just a few clicks, anyone can easily Shape &#38; Share their ideas  in 3D.  
Shape Your Ideas!

3DVIA Shape will bring your ideas to life thanks to [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Introducing 3DVIA Shape Beta", url: "http://www.3dvia.com/blog/2007/11/06/introducing-3dvia-shape-beta/" });</script>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dvia.com/shapeit/" title="banner_green_3dviashape.png"><img src="http://www.3dvia.com/blog/wp-content/uploads/2007/11/banner_green_3dviashape.png" alt="3DVIA Shape Beta" title="3DVIA Shape Beta" /></a></p>
<p>We are proud to announce the availability of <a href="http://www.3dvia.com/shapeit/">3DVIA Shape Beta</a>, our new and easy to use 3D modeling application that is free to install and use!</p>
<p>With just a few clicks, anyone can easily <strong>Shape &amp; Share their ideas  in 3D.  </strong></p>
<p><strong>Shape Your Ideas!</strong></p>
<p><a href="http://www.3dvia.com/fclld/media/256A091B2D3F1123" atomicselection="true"><img src="http://www.3dvia.com/blog/wp-content/uploads/2007/11/shape_interface.png" title="Shape your ideas!" alt="Shape your ideas! " height="210" width="300" /></a></p>
<p>3DVIA Shape will bring your ideas to life thanks to a very intuitive  user interface that was designed to allow anyone to easily create realistic 3D  models.</p>
<p><strong> </strong></p>
<p><strong> </strong></p>
<p><strong> </strong></p>
<p><strong>Share Your Ideas - Online!</strong></p>
<p><strong> <a href="http://www.3dvia.com/fclld/media/256A091B2D3F1123" atomicselection="true"><img src="http://www.3dvia.com/blog/wp-content/uploads/2007/11/share.png" title="Share your ideas!" alt="Share your ideas!" height="236" width="300" /></a></strong></p>
<p>Once you complete your model, you can share it online with just a click of a  button.  3DVIA Shape is designed to publish directly to your 3DVIA.com profile  where it can be shared with the community, remixed and even posted to your blog.</p>
<p><strong> </strong></p>
<p><strong>To get started with 3DVIA Shape:</strong></p>
<p><strong>1. Join 3dvia.com</strong></p>
<p>3DVIA Shape requires you have a 3DVIA account.  If you have not yet registered on 3DVIA.com yet,  <a href="http://www.3dvia.com/create_account.php">click here to create your account now.</a><a href="http://www.3dvia.com/create_account.php"></a></p>
<p><strong>2. Install 3DVIA Shape</strong></p>
<p>Downloading 3DVIA Shape is free and only takes a few minutes! The application is available through the <a href="http://www.3dvia.com/shapeit/">ShapeIt</a> tab located on the site.  Run the setup application and follow the instructions provided.</p>
<p>When you have completed the installation, you will be asked to login with your 3DVIA account.</p>
<p><strong>3. Create &amp; Share Your First 3D Model</strong></p>
<p>To get you started, we have created a set of <a href="http://www.3dvia.com/shapeit/help/tutorials/">video tutorials</a> that will walk you through your first 3D model.  You can also read the 3DVIA Shape <a href="http://www.3dvia.com/shapeit/help/doc/">documentation</a>.  The application is simple to use and you should have your first creation started quickly.</p>
<p>When you have completed your first model, make sure the world can find it.  Click the publish button to post your model to 3DVIA.  You will find your newly minted model under your &#8220;My 3DVIA&#8221; tab.</p>
<p>Please note - all models are published as &#8220;private&#8221; by default.  If you would like other people to find your model, please set your model to &#8220;public&#8221; under the &#8220;edit attributes&#8221; link on the model page.</p>
<p><strong>4. Feel Free to Remix</strong></p>
<p>You don&#8217;t want to create a model from scratch? Take a look at the <a href="http://www.3dvia.com/media_listing.php?view=large&amp;p[search]=auth&amp;p[auth_soft]=3DVIA+Shape">3DVIA Shape Models </a>collection and feel free to remix any model of your choice.</p>
<p>Remixing a model allows you to modify an existing model of another user and publish it in your own collection (remix rights must be allowed for the 3D model).  You can also remix your own model to create alternative designs.</p>
<p>Still have questions?  Please read our <a href="http://www.3dvia.com/shapeit/help/faq/">FAQ section</a> and don&#8217;t forget to send us your feedback through our <a href="http://www.3dvia.com/shapeit/help/support/">Support form</a>.</p>
<p>Enjoy and check back here often.  We will be publishing tips and tricks on how to get the most out of 3DVIA Shape soon.</p>
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