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	<title>3DVIA 3D Model Blog &#187; 3DVIA MP</title>
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	<link>http://www.3dvia.com/blog</link>
	<description>The Official Blog of 3DVIA 3D Modeling Community</description>
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		<title>3DVIA&#8217;s Fast 3D Site Wins MITX Award</title>
		<link>http://www.3dvia.com/blog/3dvias-fast-3d-site-wins-mitx-award/</link>
		<comments>http://www.3dvia.com/blog/3dvias-fast-3d-site-wins-mitx-award/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 23:34:02 +0000</pubDate>
		<dc:creator>Emmy</dc:creator>
				<category><![CDATA[3DVIA MP]]></category>
		<category><![CDATA[3DVIA Shape]]></category>
		<category><![CDATA[3DVIA Success Stories]]></category>
		<category><![CDATA[3DVIA Updates]]></category>
		<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[Beyond 3D]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Lead Article]]></category>
		<category><![CDATA[Awards]]></category>
		<category><![CDATA[MITX]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=12458</guid>
		<description><![CDATA[
3DVIA&#8217;s Fast 3D site has won the 2009 MITX (Massachusetts Innovation &#038; Technology Exchange) award for the Best Use of Video. We are very honored to have competed in the MITX Awards, the largest and most prestigious awards competition in the U.S. for interactive and Web innovations, and must thank Genuine Interactive, our creative agency [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.3dvia.com/blog/wp-content/uploads/2009/12/mitx_blog_main1.jpg" alt="mitx_blog_main" title="mitx_blog_main" width="550" height="200" class="alignnone size-full wp-image-12472" /></p>
<p>3DVIA&#8217;s <a href="http://www.3dvia.com/fast3d/">Fast 3D</a> site has won the 2009 <a href="http://mitxawards.org/interactive/default.aspx">MITX </a>(Massachusetts Innovation &#038; Technology Exchange) award for the Best Use of Video. We are very honored to have competed in the MITX Awards, the largest and most prestigious awards competition in the U.S. for interactive and Web innovations, and must thank <a href="http://genuineinteractive.com/">Genuine Interactive</a>, our creative agency responsible for the creation of <a href="http://www.3dvia.com/fast3d/">Fast 3D</a>, as well as all the 3DVIA people who helped bring it to life.  </p>
<p><a href="http://www.3dvia.com/fast3d/">Fast 3D</a> was launched at this year&#8217;s Game Developer Conference in March to promote the release of <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools 5</a>, the latest version of our engine for rapid prototyping and development in industrial and gaming applications. The site successfully generated interest in <a href="http://a2.media.3ds.com/products/3dvia/3dvia-virtools/welcome/">3DVIA Virtools 5</a>, as well as many of our <a href="http://www.3dvia.com/software/">other products</a>. </p>
<p>Check out the Fast 3D site <a href="http://www.3dvia.com/fast3d/">here</a>!</p>
<p><img src="http://www.3dvia.com/blog/wp-content/uploads/2009/12/mitx_blog3.jpg" alt="mitx_blog3" title="mitx_blog3" width="549" height="424" class="alignnone size-full wp-image-12485" /> Screenshot of Fast 3D.</p>
<p><img src="http://www.3dvia.com/blog/wp-content/uploads/2009/12/mitx_blog1.jpg" alt="mitx_blog1" title="mitx_blog1" width="550" height="310" class="alignnone size-full wp-image-12474" /></p>
<p>Yay! We won! 3DVIA ( those of us who were in the office at the time of this photo ;) celebrates victory.<br />
<em><strong>Top (left to right)</strong>: Cliff Medling, Greg Smith, Marc DiGregorio, Kathleen Padden, Dan Ubilla, Emmy Jonassen, JJ Grimaud, Juan del Rio <strong>Bottom  (left to right)</strong>: Rodd Halstead, Lynne Wilson, David Laubner, Matt Baron</em></p>
<p><img src="http://www.3dvia.com/blog/wp-content/uploads/2009/12/mitx_blog2.jpg" alt="mitx_blog2" title="mitx_blog2" width="550" height="310" class="alignnone size-full wp-image-12476" /></p>
<p>Photo opp at the MITX Awards with Genuine Interactive.<br />
<em>Mike Maione (GI), Emmy Jonassen, Christian Connolly (GI), David Laubner, Chris Pape (GI)</em></p>
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		</item>
		<item>
		<title>3DVIA at SIGGRAPH 2009 Wrap-Up</title>
		<link>http://www.3dvia.com/blog/3dvia-at-siggraph-2009-wrap-up/</link>
		<comments>http://www.3dvia.com/blog/3dvia-at-siggraph-2009-wrap-up/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 17:00:21 +0000</pubDate>
		<dc:creator>cmedling</dc:creator>
				<category><![CDATA[3DVIA Composer]]></category>
		<category><![CDATA[3DVIA MP]]></category>
		<category><![CDATA[3DVIA Shape]]></category>
		<category><![CDATA[3DVIA TV]]></category>
		<category><![CDATA[3DVIA Virtools]]></category>
		<category><![CDATA[Featured Article]]></category>
		<category><![CDATA[SIGGRAPH]]></category>
		<category><![CDATA[Composer]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Firsthand]]></category>
		<category><![CDATA[Scenes]]></category>
		<category><![CDATA[Shape]]></category>
		<category><![CDATA[Virtools]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=9523</guid>
		<description><![CDATA[Following up from our week in New Orleans, where we showed-off some new technology, met a lot of new people, and our many of our guests played the Subsurface game&#8230;many times!
In case you missed it, or want to see it again, we have some highlights from our booth in the following video, and some important [...]]]></description>
			<content:encoded><![CDATA[<p>Following up from our week in New Orleans, where we showed-off some new technology, met a lot of new people, and our many of our guests played the <a href="http://subsurface.3dvia.com">Subsurface game</a>&#8230;many times!</p>
<p>In case you missed it, or want to see it again, we have some highlights from our booth in the following video, and some important links:</p>
<p style="padding-left: 30px;"><a href="http://3dvia.tv/3dvia-at-siggraph-2009-wrap-up/"><img class="alignnone size-full wp-image-9578" title="Video_pic_4_blog-SIGGRAPH-wrap" src="http://www.3dvia.com/blog/wp-content/uploads/2009/08/Video_pic_4_blog-SIGGRAPH-wrap.jpg" alt="Video_pic_4_blog-SIGGRAPH-wrap" width="560" height="340" /></a></p>
<p><strong>Learn more about 3DVIA&#8217;s Publishing Products:</strong></p>
<ul>
<li><a href="http://www.virtools.com" target="_blank">3DVIA Virtools</a> &#8211; Build Rich 3D Applications Fast</li>
<li><a href="http://3dviacomposer.com" target="_blank">3DVIA Composer </a>- 3D Technical      Documentation Made Easy</li>
<li><a href="http://www.3dvia.com/software/3dvia-shape/" target="_blank">3DVIA Shape </a>- Free 3D Modeling      for the Rest of Us</li>
<li><a href="http://www.3dvia.com" target="_blank">3DVIA.com </a>- The Top Interactive      3D Community &amp; Model Sharing Database</li>
</ul>
<p><strong>Learn More about our Presenters:</strong></p>
<ul>
<li>&#8220;Snow World&#8221; by      Howard Rose and Ari Hollander:  <a href="http://www.firsthand.com" target="_blank">http://www.firsthand.com</a></li>
<li><a href="http://accad.osu.edu/~mbain" target="_blank">&#8220;RealTime Music      Visualization: A study in the Visual Extension of Music&#8221;</a> by Matt      Bain.</li>
<li><a href="http://www.frantz-xx.com/" target="_blank">&#8220;SCOPE: an Innovative      Augmented Reality Game&#8221;</a> by Frantz Lasorne.</li>
</ul>
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		<title>The New Standard in Game Development &#8211; 3DVIA MP</title>
		<link>http://www.3dvia.com/blog/the-new-standard-in-game-development-3dvia-mp/</link>
		<comments>http://www.3dvia.com/blog/the-new-standard-in-game-development-3dvia-mp/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 15:46:25 +0000</pubDate>
		<dc:creator>BostonDave</dc:creator>
				<category><![CDATA[3DVIA MP]]></category>
		<category><![CDATA[3DVIA Updates]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[3dvia]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mp game]]></category>

		<guid isPermaLink="false">http://www.3dvia.com/blog/?p=117</guid>
		<description><![CDATA[The 3DVIA team, through our Virtools group, just released what amounts to a game changer in the video game industry.  3DVIA MP is a entirely new game authoring platform currently  targeted at the producers of  top-level game titles on multiple platforms (XBOX, PS3, etc.).  In addition to absolutely stunning rendering capabilities, 3DVIA MP will significantly [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.3dviamp.com"><img class="alignleft size-full wp-image-5511" title="featured_spot_3dviamp" src="http://www.3dvia.com/blog/wp-content/uploads/2009/05/featured_spot_3dviamp.jpg" alt="featured_spot_3dviamp" width="200" height="215" /></a>The 3DVIA team, through our <a title="Game Development" href="http://www.virtools.com" target="_blank">Virtools</a> group, just released<a title="3DVIA MP" href="http://www.3ds.com/news-events/press-releases/release/1717/1/?no_cache=1" target="_blank"> what amounts to a game changer in the video game industry</a>.  <a title="Game Development" href="http://www.3dviamp.com" target="_blank">3DVIA MP</a> is a entirely new game authoring platform currently  targeted at the producers of  top-level game titles on multiple platforms (XBOX, PS3, etc.).  In addition to absolutely stunning rendering capabilities, 3DVIA MP will significantly reduce the time and effort needed to produce high-end games.  3DVIA MP&#8217;s focuses on streamlining the entire game development workflow allowing producers to focus on game play and user-experience and not be hampered by the technology needed to produce it.</p>
<p>As Bertrand Duplat, Virtools founder and CTO for 3DVIA puts it, “3DVIA has taken into consideration studios’ needs when designing and developing games, especially those that work with large development teams in multiple locations.  Our new development engine encompasses the entire development cycle – from importing content to testing and debugging – maximizing publishers’ investments by allowing them to create content once, optimize it, and publish it across multiple platforms.”</p>
<p>If you are in the game development space, you should check out the <a title="3dvia mp" href="http://www.3dviamp.com" target="_blank">3DVIA MP site</a> for all of the details.  Or you can watch this early trailer for the product below. </p>
<p><object width="425" height="355" data="http://www.youtube.com/v/KX8ejwdXojo&amp;rel=1" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/KX8ejwdXojo&amp;rel=1" /><param name="wmode" value="transparent" /></object></p>
<p> </p>
<p>The official <a title="3D Game Development" href="http://www.3ds.com/news-events/press-releases/release/1717/1/?no_cache=1" target="_blank">announcement</a> for 3DVIA MP was released yesterday at this years <a title="Game Development" href="http://www.gdconf.com/" target="_blank">Game Developers Conference</a> and the reaction has been excellent.</p>
<p> </p>
<div id="scid:0767317B-992E-4b12-91E0-4F059A8CECA8:31b1b820-7990-48ef-ae95-dc9b821ce81d" class="wlWriterSmartContent" style="padding-right: 0px; display: inline; padding-left: 0px; padding-bottom: 0px; margin: 0px; padding-top: 0px">Technorati Tags: <a rel="tag" href="http://technorati.com/tags/3dvia">3dvia</a>, <a rel="tag" href="http://technorati.com/tags/3dvia%20mp">3dvia mp</a>, <a rel="tag" href="http://technorati.com/tags/games">games</a>, <a rel="tag" href="http://technorati.com/tags/video%20game">video game</a>, <a rel="tag" href="http://technorati.com/tags/game%20development">game development</a>, <a rel="tag" href="http://technorati.com/tags/GDC">GDC</a>, <a rel="tag" href="http://technorati.com/tags/software">software</a></div>
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