Castlemania Stage Three: More Land and the Castle Plan
Castlemania Stage Three is broken into two big sections; one about adding more land/terrain, and another about drawing your castle floor plan. Both steps are easy and there are many ways of accomplishing the goal, so bring your imagination and let’s get moving.
You can see our castle requires more land than just what the castle is built on. The castle relies on the town as part of its defense and as a place for the people to live and prosper. If you click on the image and then zoom in on the model, you’ll see I’ve started adding more houses, some soldiers to help protect everyone and have started digging the basic outlines of the town wall.
The easiest way to add land is with the “Push n Pull” tool. First draw a line across the cliff about halfway down, then use the “Push n Pull” tool to create more land. Since the castle sits on the highest land, this is an interim height which will lead down to the plateau height where the town will be built.
If you follow the same steps again, you can see how quickly you can add all the land you need for your town. Here I’ve added 150′ of land at a height of 40′ and then another 1000′ at a height of 10′.
You can use the same method to add to the sides of your land too. After that you can add a more natural-looking riverside profile using the technique we showed in Castlemania Stage Two or you can try one of the following methods, which were suggested by 3DVIA Shape users tomy and abu_roadking.
The method tomy used in his model shown above (be sure to visit the model and check out all the new ideas he added) uses the “Advanced Push n Pull” tool feature, which is demonstrated below and also shown in this video tutorial.
First, draw the line connecting the lower height section of land to the bottom profile shown by the red arrow. Then draw lines on the ground as shown by the yellow arrow. Rotate your view as needed to make sure your lines are actually on the ground plane.
Note the angle and length of connecting lines are shown as you draw. Since we’re making things up as we go, the exact length and angle are not important.
Now click on the “Push n Pull” tool. When you select the face you want to pull (1), the “Advanced Push n Pull” icon will appear (red arrow); then click on the line (2) that indicates the direction you want to Pull.
Go ahead and Pull and the face will follow along the line you chose. Let it snap to the end of the line.
Then do the same thing for the second line.
Now you have an interesting shore line with a big gap to the main land. To fill up the hole, draw the lines (red, orange, yellow, and green arrows) between the two sections to fill the hole.
You must draw all four lines so the geometry becomes a complete “box”. Otherwise when you delete the unneeded line (white arrow), it will also delete the whole edge surface (which I’ve changed to white to make the line show up better).
How to Fill a Hole is a good video tutorial about how to fill other types of holes in your geometry.
Abu_roadking’s method for adding land makes use of the “Deform” tool:
The “Deform” tool is very powerful, and we’ll only cover a few of its functions here. After clicking the “Deform” tool, you can select just a line, and you’ll see many choices.
Since we are trying to keep the terrain flat in order to keep the modeling easy, be very careful what you click on and pull. Try to use only the “yellow arrows”, because they will pull the terrain in a flat direction along one of the axis. The “blue arrows” will pull in directions that may move your terrain in unexpected ways.
You can also select an entire face and modify your terrain that way. Again, try to use only the tools that will keep your terrain flat. Here the “green button” is highlighted, and you can see there are additional choices there and under the “orange button” as well.
Check each modification carefully so you do what you want to do, but also have some fun trying different options. If necessary, you can always use the “Undo” button, or “CTRL +Z”, once (or several times) to put things back the way they were.
You can also select and use the entire top surface to modify the terrain using just the arrows…
…or together with the button choices. We’ll be using the “Deform” tool many times and ways as our models become more complex. How to Use Move and Modify Modes is an excellent video tutorial that helps explain the “blue” and “green” deform modes.
Be sure to visit Abu’s model, and check out his Gallery of images too.
The Castle Plan!
Finally! Let’s start drawing a floor plan for the castle.
To follow along, open the model Castle – Basic Plan – Beginning using “Edit>Open in 3DVIA Shape”. If you’re using the existing model the rectangle will already be there for you. If you’re doing your own plan, use the “Draw” tool or the “Rectangle” tool with “Snap behavior on” to draw the basic rectangle using the grid snap points.
Use the existing drawing or the grid units as a guide to draw the two angled corners.
Use the “Erase” tool to delete the two corner pieces. Then use the “Offset” tool to click and hold the left mouse button inside the outline and move the mouse until you’re happy with the width of the offset from the outside.
Use the “Offset” tool again to start creating the inner wall. Then use the “Draw” tool to draw the top line across to make a rectangle and the bottom line to more closely match the drawing on the left.
Note the yellow dotted line that shows the line about to be drawn is lined up properly. Before you click to start the bottom line, move the mouse over the left drawing, and it will automatically select points to line up on. Without clicking the mouse, choose your point and move over to the right side; the yellow dotted line will tell you that you are still lined up. Then click and draw your line.
Erase all of the extra lines and use the “Offset” tool one more time to make the inside of the inner wall. Then erase the two areas indicated by the red ellipses.
Use the “Circle” tool with the center lined up on the circle to the left and pull it up to a radius that is close to the one on the left.
The circle is a little too close to where I want to copy it to, so I’ll move it. Use the “Select” tool to (on the left) select the whole circle, and then (on the right) move the circle by left click and holding anywhere in the blue area or on the yellow swirls to rotate it.
When it’s located where you want it, just release the mouse button and click outside of the swirl area to deselect it or hit the “Esc” key on your keyboard.
Since there are a lot of towers in the castle, we can save a lot of work by adding the inner circle now (red arrow) and using “CTRL +C” and “CTRL +V” (copy and paste). To put the copies where we want to, use “CTRL +C” and then “CTRL +V” then press the “SPACE” bar on your keyboard before you click anywhere. This will show all the orange points which you can use to place the element (yellow arrow).
Left click on the orange point you want (red ellipse) and hold the button down while you move the element. As you pass over eligible anchor points, the point you are holding will snap to it. Keep going until you find the one you want, let it snap to it and then release the mouse.
In this case I’m going to put the tower bases on all corners of the outside wall.
I’m also going to copy and paste a couple tower bases on both sides of the outer wall, this time using an inner diameter point (red arrow) to line up with the wall edge and a point on the drawing to the left.
I’ll also make a bigger tower base for the thicker inner wall and copy and paste that to each corner of the inner wall.
There is still a lot of drawing and erasing to be done before the new drawing matches the existing one, but the same basic tools are used throughout.
In the next Castlemania Stage, I’ll work on the gatehouses and lots of other details that we’ll need before the owner will approve it so that building can start! We’ll also need to build some appropriate housing for the royal retinue so they’ll have a nice place to stay during their many visits during the castle construction.
Have fun trying these different methods, and be sure to upload your models so we can see your imagination being used!
Check out the Castlemania Group!
It has all of the models that are part of the Castlemania 3DVIA Shape Tutorial Series in one easy-to-access place. You can join and add your own models to the group too!
Links to other Castlemania Stages: