Call to Action! The Exploding Barrel
3DVIA’s Call to Action!
[Graphics still in-progress]
This is a new program I am starting here that attempts to bring our Community members together with our Developer Community. We have alot of artists constantly expressing their creativity on 3DVIA.com and we also have just as many developers working in Virtools and MP who are always creating fun and entertaining Scene’s.
This week we are looking for the ubiquous Exploding Barrel. A staple in over 120 games, this innocent looking barrel of highly flammable liquids has helped many a mild mannered gamer take on the toughest and meanest bad guys around. I found this great website detailing some of the history and purpose behind the exploding barrel.
Your task, if you choose to accept it is to create your very own version of the exploding barrel. We will use it to make public smart objects, adding explosion effects for use in Scenes !!
Special note: Thank you Krauth for integrating ToyMakers asteroid model into his Asteroids tribute game “The Rocket”! Follow the link in the forum topic to play the game!
Toymakers Asteroid:
http://www.3dvia.com/toymaker/models/7C411D724456687A
Forum Topic:
http://www.3dvia.com/forums/topic/the-rocket
Don’t forget to leave some comments for Krauth :)
Requirements Summary:
Maximum of 1200 triangle count
1 512 x 512 pixel texture in jpg format
No restrictions of age or number of entries
Use tag “3DVIACTA3″
Guildlines:
Duration- This Call to Action will run from Thursday January 28, 2010 to Wednesday Febuary 3, 2010.
Task- Create an exploding barrel model for use in games. The models should be no larger that 1200 triangles, with one 512 x 512 pixel texture in jpg format.
Tag- You must Tag the model with “3DVIACTA3″. You should also Tag the model with “Exploding Barrel” to help anyone in finding excellent barrel models.
Restrictions- There are no restrictions for this mini-Challenge. Enjoy!
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Thanks for your contributions to the rocket! Just to give credit where its due: Ilovegoodcheese made an asteroid too which made it into the game.
I made one.