3DVIA at Laval Virtual

Thank you to everyone who attended Laval Virtual 2009 and stopped by the 3DVIA booth. We had an excellent show: great in-booth attendance and a lot of interest in our virtual reality products and services.
If you weren’t able to make the show, don’t worry, We will be recapping the highlights below.
What We Showcased In Booth
3DVIA Virtools 5
With its new features and VR enhancements, 3DVIA Virtools 5 (the latest release of our 3D engine for rapid 3D application development) can publish to the following immersive contexts: 3D stereoscoping screens, Mitsubishi and Samsung DLP TVs and Anaglyph stereo. In addition, 3DVIA Virtools 5 now features LUA and blenshape integration.

To read the 3DVIA Virtools 5 press release, click here:
Khufu Revealed: Anaglyph’s 3D Experience Made With 3DVIA Virtools
Packaged in a DVD, this amazing offer includes documentary plus the 3D interactive experience explaining how the Khufu Pyramid was constructed.

WoW Stereoscoping Screens Supported by 3DVIA Virtools
Demonstrating the idea of “VR for All,” these screens communicated the future of VR.

Customer/Partner Presentations
Among several terrific customer presentations of 3D applications currently in development/use and built on 3DVIA Virtools, was Subsurface, the first game built on 3DVIA Virtools 5 by our partner Little Chicken Game Company.

Partner Technology: Scalable Graphics
Three computers are clustered together with 3DVIA Virtools VR Publisher and recombined to create a single seamless image. The result? Outstanding performances on the clustered rendering, compared to the non-clustered screen.

For French speakers, click here to see the TF1 national Broadcast Interview with David Nahon.
Powered by 3DVIA Virtools
There were over 30 applications, across various industries, demoed at Laval Virtual 2009 built using 3DVIA Virtools technology. Below they are listed according to where they presented on the show floor:



For a PDF version of this map (so you can zoom in and see it more clearly), click here.
And The Winners Are…3DVIA

Each year at Laval Virtual, the Laval Virtual Trophies are awarded by an international panel of specialists (this year the president was Mark Billinghurst, co-inventor of ARToolkit) to entrants in 10 different industries. Winners of these trophies submit projects utilizing virtual reality with a high degree of expertise. This year, two of the winners were 3DVIA users!
Industry Winners

ErgoWide3, winner of the Sales and Services Trophy: Developed by Clarté, ErgoWide3 is a solution for optimizing industrial production lines (future or existing). It combines the 3DVIA Virtools VR Publisher and Multi-user technologies, allowing virtual reality scenes to be presented both at scale 1 in a CAVE and online to remote collaborators.
SITAC 3D, winner of the Auto, Aero and Transportation Trophy: This application, developed for DCNS by Clarté, presents military tactics in virtual reality. Improving on current devices, SITAC 3 is based on three technological concepts: the Workbench, a 3D representation and a natural and intuitive interaction system.
Student Winners
In addition to professionals, students are invited to enter their immersive projects and exhibit on the show floor at Laval Virtual. Three student projects using 3DVIA Virtools technology received prizes at the show.
Image Credit: Xavier Gouchet
Qui suis-je ?: This augmented reality application, developed by ATI students, is an adaptation of a former game known as the game of riddles. The principle is simple: each player chooses a face down card and sticks it to his/her forehead. On each card is the name of a person, animal or an object. Players must guess what is written on their forehead by asking other players yes or no questions. More info >
SCOPE: Developed by a student from Ecole de Design de Nantes and ENSAM Paris Tech, SCOPE is the combination of a legacy board game and a strategy videogame. In this prototype, each player is equipped with a base-mounted toy, as well as a head-mounted display. A really innovative augmented reality game. To see SCOPE in action on Frantz’s home page, click here.
Official results of all competitions can be found on the Laval Virtual site here.
Stay tuned for more information on this topic from David Nahon, our VR guru. We will soon be posting a video of David commenting on these applications live on the show floor.
Our Booth In Action

From the front and back.
See you at DEVCON!
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Thanks Emmy! It was indeed a great event, an intense few days packed with lots of action. If you’d like more details about R-Screen, I wrote a blog article dedicated to it:
http://perspectives.3ds.com/2009/04/22/live-from-laval-virtual-day-1-r-screen/
Two other 3DVIA-linked aps are Virtual Fire and Ergo Wide 3, and I wrote them up as well:
http://perspectives.3ds.com/2009/04/23/day-2-laval-virtual-fire/
http://perspectives.3ds.com/2009/04/24/day-3-laval-virtual-ergo-wide-3/
Best, Kate